Your thoughts on a skill point orb?
If one were to be implemented I would like to see it have the following properties.
- Temporary skill points would be lost on death. - Level 80 minimum use requirement. - Can be earned through farming, or purchased from an npc. - Could not use more than the difference between your current level and 100. Benefits: - It would be a soft cap at level 80, and solve one of the problems with the current mapping system. - It would give incentive to players in scrubcore for adding more survivability in their builds. |
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" How does that fix the mapping problem? Being super skilled up? Loll Not a bad idea, but throwing in the scrubcore thing wasn't nice. Should just learn not to die above 80. Would give HC characters a way to pretend they are lvl 100? Nah I think not. MonstaMunch: "You're just jelly because you can't afford to mirror my rod. It's 100% reel." GooberM: "How does that not warrant a good ol' stabby-stabby?" Last edited by didevol#6543 on Jun 30, 2013, 10:28:10 PM
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If it is as common as a Chaos, then I might be all for it.
Otherwise, no. |
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" Man hitting that Alt+F4/Logout macro sure makes me a great player!! |
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