Notable Passives list

Hey, could anyone make list of these like it's done with keystones? Or if you guys want it too i can even do it myself.



Edit: I made it myself. I did my best, but i do not give any credit it's 100% accurate.
There is a lot of scrolling, you have been warned.

Spoiler

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Lord of the Dead
Minions have 10% increased maximum Life
Minions deal 15% increased Damage
+1 to Maximum number of Zombies
+2 to maximum number of Skeletons

Arcane Focus
18% increased maximum Energy Shield

Deep Wisdom
+20 to maximum Mana
+20 to Intelligence

Heart of Ice
18% increased Cold Damage

Clear Mind
+16% to Chaos Resistance

Elder Power
50% increased Physical Damage with Wands

Throatseeker
30% increased Critical Strike Multiplier

Alacrity
+30 to Dexterity

Physique
+30 to Strength

Fitness
8% increased maximum Life
+20 to Strength

Unnatural Calm
12% increased maximum Energy Shield
15% increased Energy Shield Cooldown Recovery

Pain Attunement
30% more Spell Damage when on Low Life

Nimbleness
6% increased Cast Speed

Bloodthirst
45% increased Critical Strike Chance

Eagle Talons
24% increased Physical Damage with Claws

From the Shadows
18% increased Physical Damage with Daggers

Falcon Claws
24% increased Physical Damage with Claws

Ghost Reaver
Life Leech applies to Energy Shield instead of Life

Shield Mastery
4% additional Shield Block Chance
20% increased Defences from equipped Shield

Critical Mass
+1 Maximum Power Charge

Adder's Touch
Critical Strikes with Daggers Poison the enemy
66% increased Critical Strike Multipler with Daggers

Soul Raker
12% increased Physical Damage with Claws
4% of Physical Damage Dealt with Claws Leeched back as Life

Essence Raker
2% increased Attack Speed with Claws
4% of Physical Damage Dealt with Claws Leeched back as Life

Spirit Raker
+12 to maximum Energy Shield
4% of Physical Damage Dealt with Claws Leeched back as Life

King of the Hill
Knocks Back enemies if you get a critical Strike with a Bow

Void Barrier
10% increased Evasion Rating
10% increased maximum Energy Shield
10% increased Energy Shield Cooldown Recovery
+8% to all Elemental Resistances

Mind Drinker
2% of Physical Attack Damage Leeched back as Mana

Assassination
40% increased Critical Strike Chance
20% increased Critical Strike Multiplier

Nullification
10% increased Evasion Rating
10% increased maximum Energy Shield
10% increased Energy Shield Cooldown Recovery
+8% to all Elemental Resistances

Spell Power
40% increased Critical Strike Multiplier for Spells

Coordination
3% increased Attack Speed
3% increased Cast Speed
+20 to Dexterity

Arcing Blows
30% increased Lightning Damage with Weapons

Shock
8% increased Lightning Damage
5% Chance to Shock the enemy on hit with Lightning Damage

Freeze
8% increased Cold Damage
5% Chance to Freeze the enemy on hit with Cold Damage

Blaze
8% increased Fire Damage
5% chance to Ignite the enemy on hit with Fire Damage

Mental Acuity
+20 to Intelligence
30% increased Critical Strike Chance

Haste
12% increased Attack Speed
+20 to Dexterity

Repartee
24% increased Physical Damage with One Handed Melee Weapons

Blinding Speed
12% increased Attack Speed while Dual Wielding

Conditioning
10% increased maximum Life
+20 to Strength

Ferocity
+1 Maximum Frenzy Charge

Acrobatics
20+ Chance to Dodge Attacks
50% less Armour and Energy Shield

Phase Acrobatics
20% Chance to Dodge Spell Damage

Piercing Shots
35% chance of Arrows Piercing

Acuity
20% increased Accuracy Rating
+20 to Dexterity

Arm Wrestling
24% increased Physical Damage with One Handed Melee Weapons

Prowess
+30 to Strength

Thieves Craft
+30 to Intelligence

Heartseeker
30% increased Critical Strike Multiplier

Crystal Skin
15% chance to Avoid Elemental Status Aliments

Swagger
24% increased Physical Weapon Damage while Dual Wielding

Alchemist
15% increased Life Recovery from Flasks
30% increased Flask Recovery Speed

Ondar's Guile
Doubles chance to Evade Projectile Attacks

Deadly Draw
40% increased Critical Strike Multiplier with Bows

Heavy Draw
18% increased Physical Damage with Bows
16% increased Stun Duration with Bows on enemies

Point Blank
Projectile Attacks deal up to 50% more Damage to very close targets, but deal less Damage to farther away targets

Gymnastics
8% increased maximum Life
+20 to Strength

Brutal Blade
24% increased Physical Damage with Swords

Fervor
+1 Maximum Frenzy Charge

Lethality
80% increased Critical Strike Chance with Bows

Pressure Points
30% increased Critical Strike Multiplier

Greater Impact
24% increased Physical Damage with Bows

Claws of the Pride
18% increased Physical Damage with Claws
8% increased Attack Speed with Claws

Depth Perception
20% increased Accuracy Rating
+20 to Dexterity

Nightstalker
16% increased Physical Damage with Daggers
60% increased Critical Strike Chance with Daggers

Doom Cast
60% increased Critical Strike Chance for Spells

Flaying
24% increased Physical Damage with Daggers
6% increased maximum Life

Chaos Inoculation
Maximum Life becomes 1, immune to Chaos Damage

Infused Shield
20% more Maximum Energy Shield

Shield Wall
4% additional Shield Block Chance
20% increased Defences from equipped Shield

Heart of the Panther
4% increased Physical Damage with One Handed Melee Weapons
2% increased Attack Speed with One Handed Melee Weapons
+30 to Dexterity

Finesse
4% increased Attack Speed
+30 to Dexterity

Weapon Artistry
3% additional Block Chance while Dual Wielding or holding a Shield
10% increased Melee Physical Damage

Perfect Aim
15% increased Projectile Damage
+20 to Dexterity

Wrecking Ball
15% increased Physical Damage with Two Handed Melee Weapons
10% increased Attack Speed with Two Handed Melee Weapons

Fencing
24% increased Physical Damage with One Handed Melee Weapons

Ambidexterity
24% increased Physical Damage while Dual Wielding
4% increased Attack Speed while Dual Wielding

Celerity
8% increased Movement Speed

Iron Reflexes
Converts all Evasion Rating to Armour

Thick Skin
16% increased maximum Life

Wisdom of the Glade
+30 to Intelligence

Raptor Talons
24% increased Physical Damage with Claws

Beef
+30 to Strength

Twin Terrors
75% increased Weapon Critical Strike Chance while Dual Wielding

Blade Barrier
4% additional Block Chance while Dual Wielding

Slice and Dice
6% increased Attack Speed with Axes
24% increased Accuracy Rating with Axes

Blade Master
24% increased Physical Damage with Swords
8% increased Attack Speed with Swords

Diamond Flesh
12% to all Elemental Resistances

Savagery
+1 Maximum Frenzy Charge

Ice Bite
30% increased Cold Damage with Weapons

Hatchet Master
20% increased Physical Damage with Axes
5% increased Attack Speed with Axes

Dervish
10% additional Block Chance while Dual Wielding
16% increased Physical Weapon Damage while Dual Wielding

Leather and Steel
24% increased Evasion Rating and Armour
Ignore all Movement Penalties from Armour

Deadeye
20% increased Accuracy Rating
+20 to Dexterity

Master Fletcher
24% increased Physical Damage with Bows

Deft Blade
22% increased Physical Damage with Swords
15% reduced enemy chance to Block Sword Attacks

Gallantry
24% increased Physical Damage while Dual Wielding

Wicked Blade
24% increased Physical Damage with Swords
6% increased Attack Speed with Swords

Golem's Blood
1.5% of Life Regenerated per Second

Berserking
15% increased Attack Speed

Bravado
24% increased Physical Weapon Damage while Dual Wielding

Cloth and Chain
24% increased Evasion Rating and Armour
Ignore all Movement Penalties from Armour

Riddle of Steel
30% increased Armour

Unwavering Stance
Cannot Evade enemy Attacks
Cannot be Stunned

Arcane Efficiency
10% reduced Mana Cost of Skills

Razor's Edge
18% increased Physical Damage with Swords
20% increased Accuracy Rating with Swords

Grave Intentions
+1 to Maximum number of Zombies
+1 to Maximum number of Skeletons

Mana Geyser
16% incerased maximum Mana
40% incerased Mana Regeneration Rate
+10 to Intelligence

Necromantic Aegis
All bonuses from an equipped Shield apply to your Minions instead of you

Elusiveness
30% incerased Evasion Rating

Reflexes
30% incerased Evasion Rating

Fury Bolts
12% increased Projectile Damage
+20 to Strength

Acceleration
12% increased Attack Speed
+20 to Dexterity

Mana Flows
16% increased maximum Mana
40% increased Mana Regeneration Rate
+10 to Intelligence

Testudo
6% additional Shield Block Chance
20% increased Defences from equipped Shield

Water Dancing
18% increased Physical Damage with One Handed Melee Weapon
+20 Dexterity

Master of the Arena
8% increased Melee Physical Damage
+2 to Melee Weapon and Unarmed Range
+20 to Strength

Steel Skin
30% increased Armour

Executioner
12% increased Physical Damage with Two Handed Melee Weapons
20% increased Accuracy Rating with Two Handed Melee Weapons

Vigor
+1 Maximum Endurance Charge

Hard Knocks
+30 to Intelligence

Splitting Strikes
30% increased Physical Damage with Axes

Headsman
8% increased Physical Damage with Axes
24% increased Accuracy Rating with Axes

Quickness
+30 to Dexterity

Eagle Eye
30% increased Accuracy Rating

Duality
24% increased Physical Weapon Damage while Dual Wielding

Cleaving
30% increased Physical Damage with Axes

Reckless Abandon
12% increased Physical Damage with Two Handed Melee Weapon

Blood Magic
Removes all mana. Spend Life instead of Mana for Skills

Cruel Blade
24% increased Physical Damage with Swords

Reaver
15% increased Physical Damage with Two Handed Melee Weapons
20% increased Accuracy Rating with Two Handed Melee Weapons

Blood Drinker
2% of Physical Attack Damage Leeched back as Life

Smashing Blows
18% increased Physical Damage with Maces
6% increased Attack Speed with Maces

Bloodless
Enemies Cannot Leech Life From You

Arsonist
18% increased Fire Damage

Deadly Precision
80% increased Critical Strike Chance with One Handed Melee Weapons

Lava Lash
30% increased Fire Damage with Weapons

Fending
15% chance to Knock enemies Back on hit
10% increased Knockback Distance

Cruelty
30% increased Critical Strike Multiplier

Stamina
+1 Maximum Endurance Charge

Aegis
4% additional Shield Block Chance
20% increased Defences from equipped Shield

Raw Power
20% increased Physical Damage with One Handed Melee Weapons
+10 to Strength

Versatility
5% increased Accuracy Rating
+20 to Dexterity
+20 to Intelligence

Butchery
20% increased Physical Damage with Two Handed Melee Weapons
+10 to Strength

Cranium Crusher
40% increased Stun Duration with Two Handed Melee Weapons on enemies

Resolute Technique
Your hits can't be Evaded
Never deal Critical Strikes

Bone Breaker
28% increased Physical Damage with Maces

Skull Cracking
24% increased Physical Damage with Maces
10% reduced Enemy Stun Threshold with Maces

Elemental Adaptation
2% to maximum Fire Resistance
2% to maximum Cold Resistance
2% to maximum Lightning Resistance

Purity of Essence
Enemies Cannot Leech Mana From You

Diamond Skin
+12% to all Elemental Resistances

Heart of the Gladiator
+30 to maximum Life
+10 to Strength

Troll's Blood
1.5% of Life Regenerated per Second
+10 to Strength

Armour Mastery
18% increased Armour
2% increased Movement Speed
+10 to Strength

Whirling Barrier
10% additional Block Chance With Staves

Blade of Renown
18% increased Physical Damage with Swords
20% increased Accuracy Rating with Swords

Ancestral Bond
Can summon up to 1 additional totem
You can't deal Damage with your Skills yourself

Ancestral Knowledge
+30 to Intelligence

Expertise
+30 to Dexterity

Timberwolf
20% increased Physical Damage with Axes
20% increased Accuracy Rating with Axes

Disembowling
80% increased Critical Strike Chance with One Handed Melee Weapons

Pure Brutality
80% increased Critical Strike Chance with Two Handed Melee Weapons

Hammer Blows
50% increased Critical Strike Chance with Two Handed Melee Weapons
Knocks Back enemies if you get a Critical Strike with a Staff

Bone Smasher
28% increased Physical Damage with Maces

Athleticism
8% increased maximum Life
+20 to Strength

Phalanx
4% additional Shield Block Chance
20% increased Defences form equipped Shield

Body and Soul
20% increased Armour
16% increased maximum Energy Shield
+8% to all Elemental Resistances

Arcane Potency
30% increased Critical Strike Chance for Spells
20% increased Critical Strike Multiplier for Spells

Overcharge
+1 Maximum Power Charge

Elementalist
10% increased Elemental Damage
+10 to Intelligence

Endurance
+1 Maximum Endurance Charge

Iron Grip
The increase to Physical Damage from Strength applies to Projectile Attacks as well as Melee Attacks

Fleetness
+30 to Dexterity

Vaal Pact
Life Leech applies instantly. Life Recovery from Flasks and Regeneration has no effect.

Mind and Matter
20% increased Armour
16% increased maximum Energy Shield
+8% to all Elemental Resistances

Skill of the Ancestors
10% increased Accuracy Rating
+20 to Dexterity

Catalyse
24% increased Elemental Damage with Weapons

Battle Staff Training
2% increased Block Chance With Staves
24% increased Physical Damage with Staves

Swashbuckler
18% increased Physical Damage with One Handed Melee Weapons
+20 to Strength

Precision
+10% increased Accuracy Rating
+20 to Dexterity

Discipline and Training
+30 to maximum Life
10% increased maximum Life

Slaughter
18% increased Physical Damage with Two Handed Melee Weapons
+20 to Strength

Amplify
12% increased Radius of Area Skills
8% increased Area Damage

Prestidigitation
20% increased Mana Regeneration Rate
6% increased Cast Speed

Secrets of the Order
+20 to maximum Mana
+20 to Intelligence

Celestial Walker
+10% to all Elemental Resistances
10% increased Elemental Damage

Brawn
+30 to Strength

Savant
+30 to Intelligence

Leadership
30% increased Radius of Auras

Conduit
Share Endurance, Frenzy and Power charges with nearby party members

Gravepact
+1 to Maximum number of Zombies
+1 to Maximum number of Skeletons

Soul Siphon
+15 Mana Gained when you Kill an Enemy

Inner Force
12% increased Effect of Buffs on You

Smashing Strikes
12% increased Physical Damage with Staves
20% increased Stun Duration with Staves on enemies

Grave Expectations
+1 to Maximum number of Zombies
+1 to Maximum number of Skeletons

Steady Hands
25% chance to void Interruption while Casting

Zealot's Oath
Life Regeneration applies to Energy Shield instead of Life

Weight Lifting
8% increased maximum Life
+20 to Strength

Arena Lord
18% increased Physical Weapon Damage while Dual Wielding
+20 to Dexterity

Elemental Equilibrium
Enemies you hit with Elemental Damage temporarily get +25% Resistance to those Elements and -50% Resistance to other Elements

Bulwark
4% additional Shield Block Chance

Pyromaniac
30% increased Burning Damage

Grave Consequences
+1 to Maximum number of Zombies
+1 to Maximum number of Skeletons

Agility
+30 to Dexterity

Might
+30 to Strength

Limb Hewer
32% increased Physical Damage with Axes

Galvanic Hammer
18% increased Physical Damage with Maces
20% increased Elemental Damage with Maces

Strong Arm
24% increased Physical Damage with One Handed Melee Weapons

Mean Streak
45% increased Critical Strike Chance

Elemental Dominion
20% increased Elemental Damage with Spells
+20 to Intelligence

Lightning Walker
12% increased Lightning Damage
15% to Lightning Resistance

Fire Walker
12% increased Fire Damage
15% to Fire Resistance

Frost Walker
12% increased Cold Damage
15% to Cold Resistance

Immolation
18% increased Fire Damage

Fusillade
6% increased Wand Damage per Power Charge

Divine Toughness
16% increased maximum Life

Minion Instability
Minions explode when reduced to low life, dealing 33% of their maximum life as fire damage to surrounding enemies

Static Blows
20% increased Shock Duration on enemies
10% Chance to Schock the enemy on it with Lightning Damage

Serpent Stance
40% increased Global Critical Strike Chance while wielding a Staff
40% increased Gloval Strike Multiplier while wielding a Staff

Death Attunement
+1 to Maximum number of Spectres

Breath of Rime
Enemies Become Chilled as they Unfreeze

Wandslinger's Powerss
6% increased Physical Damage with Wands
8% increased Attack Speed with Wands

Hex Master
Curses you Cast never expire

Whispers of Doom
Enemies can have 1 additional Curse

Bullying
Knocks Back enemies if you get a Critical Strike with a Wand

Deep Thoughts
20% increased maximum Mana
20% increased Mana Regeneration Rate
+20 to Intelligence

Gemini
12% increased Physical Weapon Damage while Dual Wielding
8% increased Accuracy Rating while Dual Wielding

Eldritch Battery
Converts all Energy Shield to Mana

Lightning Weaver
12% increased Lightning Damage
2% increased Cast Speed

Instability
+1 Maximum Power Charge

Blast Radius
8% increased Radius of Area Skills
12% increased Area Damage

Legendary Swordsman
18% increased Physical Damage with Swords
20% increased Accuracy Rating with Swords



Yes, it also includes keystones, though they are listed on wiki.
Last edited by Elektrus#5377 on Oct 23, 2013, 5:35:35 PM
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