Stick on a Stick

I believe that the game design and reward structures could benefit from more inspiration and innovation. There are numerous successful games with engaging battle passes and mechanics that could serve as valuable examples.

I understand that complexity can enhance gameplay, but I find the current system to be overly complicated and memory-heavy. It seems geared towards a small percentage of players who can devote an excessive amount of time to the game.

I think that in the changing landscape of the gaming industry, it may be more practical to opt for simplicity and accessibility. Rather than repeatedly nerfing and buffing items to retain players, I would like to see more strategic and creative approaches in the future. Additionally, I am disappointed with the current rewards and feel that there is a lack of excitement and incentive for players to explore new ways to play the game.

OG post
Where is the carrot ? I wish you guys would take some more inspiration for good game design and reward structures from other games. There are so many good games and examples how to do a battle pass right and make engaging game mechanics. I think you have become lazy and arrogant, most 'non-constructive' and 'needlessly negative' feedback just gets deleted.

I think you need non constructive negative feedback to get a wake up call. The landscape is changing, AI is advancing and games where complexity arises from simplicity are going to rule this new economy.

This kind of game where you purposefully make mechanics needlessly concrete and memory intensive compared to abstract and simple will not work in the future. It is too time consuming, unfun and caters only to those special people who are willing to no-life and sink in thousands of hours so they can inflate their ego with virtual wealth.

But even that business model you are destroying and messing up. If you're just nerfing things down only to buff items later so people keep playing, that wont work in the long run, it is the same old boring game and it reeks of desperation.

Maybe this league was supposed to come alongside of a long awaited atlas expansion and due to time mismanagement you decited to not release it and pull this off, but i can tell you that it tastes as bitter as bile to just get a stick on a stick instead of a juicy carrot.

make of that what you will.
Very cool mirror Service: https://www.pathofexile.com/forum/view-thread/3227915
Last edited by impulze3#1573 on May 14, 2023, 6:59:31 PM
Last bumped on Jun 8, 2023, 6:00:21 AM
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