C++ Runtime Error
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I fear I already know the answer...
I recently reinstalled PoE (last played during Blight) and whenever things get colourful the game crashes out and I get two error messages: "C++ Runtime error" and "Exception, CreateBuffer: The GPU device instance has been suspended" I've dropped to lowest graphics settings and I can occasionally run incursions now but I'm still crashing out often. Looks like my CPU is maxing out. Does anyone have and possible solutions that wont cost me 1 new computer? Louxman Last bumped on Jun 1, 2021, 4:27:57 AM
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" what is your PC specs ? What rendere do you use ? What OS do you use ? Last edited by HanSoloDK#4843 on May 30, 2021, 5:42:01 AM
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Not quite sure what details are relevant but I'm running:
Windows 10 Intel Core i3-7100u @2.4GHz 8Gb RAM Built in Intel HD Graphics 620 Does that help? (I know the CPU is slow, is this terminal?) |
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" I don't think that GPU can run PoE anymore (properly support DirectX/Vulcun with the memory requirment). |
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I feared as much.
Thank you for your help. I'll be back when I can justify a new PC. Good Hunting. L |
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Well I’m having the same issue and I have a rtx 2070
twitch.tv/ayerun
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