Scion ascendancy tree extension

hey.

Have visited several scion buff threads and after some processing time in attempts to answer scion's lack of uniqueness question have came up with a concept. Before going into it want to say that currently scion ascendancy looks like random stat mess with little interactions and meaning. I thought that it would be great that scion instead of being lesser "master" of everything she could be a actual master at combining different and sometimes opposite disciplines.

So, the concept-


picking two classes, for example templar and ranger you gain a synergy bonus (highlighted icons in image)-
for example:
fated projectiles- projectiles cannot be evaded.
This covers faith of the templar and ranged attacks.

other examples:

picking templar and shadow-
prophesied doom- 30% chance to inflict triple debuff duration (chill, ignite, poison, bleed, maim, etc.)

picking shadow and duelist-
overkill damage is added to the next hit (capped at 100% more)

picking witch and ranger-
soul poacher- poisons enemies and first inflicted poison does not expire

picking witch and marauder-
25% of recovered ES recovers life as well (all sources)

picking witch and templar-
25% additional maximum energy shield covers mana (mini EB, recovery applies to both at the same time, but recharge works separately)


thoughts?
Last bumped on Apr 23, 2017, 1:47:44 AM
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Not a bad thought, anything to help out the Scion at this point. It had one thing going for it, and even that wasn't so over powering that everything else wasn't competitive.

That being said, I believe GGG are buffing/changing this class in the coming 3.0 patch. ( I could be wrong but I swear I read this somewhere.)
Yeah, it would be great if they would buff her in 3.0. Just wishing that it would be more creative one buff (not that 6% buff. this is a buff :D).

Anyone have more class combination bonus ideas?:)
Allow the scion to directly spec into a chosen class's ascendancy, obviously only one of that class can be selected and allocation can be done up to 4 points per tree. So it costs 1 point for a passive to an entrance to a class. The second point is then allocated on the chosen ascendancy's tree. This way you really can get the best of all worlds with the scion.

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