Ascendancy glove enchants feedback!
I really like the helmet enchants many of them are really usefull and even some of the boot enchants are good but the glove enchants are plain terrible. I mean 5-10 seconds cooldown is way to long for them to be useful in any way.
German saying: Schönheit und Funktionalität in Sekundenschnelle zu ruinieren, ist dem wahren Dilettanten keine Herausforderung! torturo: "Though, I'm really concerned, knowing by practice the capabilities of the balance team." top2000: "let me bend your rear for a moment exile" Last bumped on Mar 15, 2016, 10:45:14 PM
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Overall I feel like glove enchantments are much weaker the the others but something has to be the weakest.
That being said these are actually pretty sick in terms of enchantments, it offers a great amount of defense. https://youtu.be/T9kygXtkh10?t=285
FeelsBadMan Remove MF from POE, make juiced map the new MF. |
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Decree of War (animate weapons on steroid) is extremely potent and.. reflect free!
of Spite (chilled ground) is also cool other are very strong however when a Decree aligns with your damage type you end up with something that can and will instantly one shot you via reflect my +100%+ AOE ball lightning has a 'of Thunder' that is 15k+ discharge with half a screen size. BRUTAL. I like glove enchants however these should be approached with care. there is one that spells dissaster: throw 10 projs in an arc 50% phys to fire. it kills you vs phys AND ele reflect.. for the brave |
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Zero damage on hit. Thanks, Izaro, that's exactly what I needed for my FB. Oh well, at least it won't refrekt me. And worst change is putting almost all bosses in new version of maps into fucking small areas, where you can't kite well or dodge stuff. What a terrible idiot invented that I want say to him: dude flick you, seriously flick you very much.
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" In general I'm completely with you BUT I think the 5-10 sec. cooldown is way to long and ruins it all. Edit: For example my chieftain has a 16k paper-dps inferno enchant that works really well but thanks to a 10 sec. cooldown in the end it is crap. German saying: Schönheit und Funktionalität in Sekundenschnelle zu ruinieren, ist dem wahren Dilettanten keine Herausforderung! torturo: "Though, I'm really concerned, knowing by practice the capabilities of the balance team." top2000: "let me bend your rear for a moment exile" Last edited by 666lol666#3140 on Mar 14, 2016, 4:22:43 PM
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They should just switch dps for avg.damage, like storm call.
And worst change is putting almost all bosses in new version of maps into fucking small areas, where you can't kite well or dodge stuff. What a terrible idiot invented that I want say to him: dude flick you, seriously flick you very much.
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Spite is probably the best and most reliable, kinda like a cwdt Arctic breath for free. The rest seem like pure junk.
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The cooldowns make glove enchantments quite useless.
IGN: Reoxy
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" The cooldowns make the on kill glove enchantments (mostly) useless, agreed. The when hit ones are still good, if nothing else as a big flashing beacon telling you that you've been hit. Face it, all of your suggestions are worse than this idea:
http://www.pathofexile.com/forum/view-thread/657756 |
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My favorite for noware decree of spite (for the free cwdt/ab/GMP) and decree of light (for the consecrated ground when you take a critical hit). All the others seems prett meh to me (but the clone is pretty fun :D).
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