Gladiator Raise your hand to the  roaring crowd and pledge  your allegiance to glory. Gladiator One Handed Speed and Damage 5% increased Attack Speed with One Handed Weapons 15% increased Damage with One Handed Weapons Outmatch and Outlast 25% chance to gain a Frenzy Charge on Kill with Main Hand 25% chance to gain an Endurance Charge on Kill with Off Hand 10% more Physical Damage while at maximum Frenzy Charges 10% reduced Physical Damage taken while at maximum Endurance Charges One Handed Speed, Block Chance +2% Chance to Block Attack Damage while Dual Wielding or holding a Shield 5% increased Attack Speed with One Handed Weapons Painforged +8% Chance to Block Attack Damage if you were Damaged by a Hit Recently 40% increased Damage if you've taken no Damage from Hits Recently Cannot be Stunned by Hits you Block Your Counterattacks deal Double Damage (Attacks that Trigger when you are Hit are Counterattacks) (Recently refers to the past 4 seconds) One Handed Speed, Block Chance +2% Chance to Block Attack Damage while Dual Wielding or holding a Shield 5% increased Attack Speed with One Handed Weapons Versatile Combatant Chance to Block Spell Damage is equal to Chance to Block Attack Damage Maximum Chance to Block Spell Damage is equal to Maximum Chance to Block Attack Damage One Handed Speed, Block Chance +2% Chance to Block Attack Damage while Dual Wielding or holding a Shield 5% increased Attack Speed with One Handed Weapons Violent Retaliation +4% to maximum Chance to Block Attack Damage 8% increased Physical Damage for each time you've Blocked in the past 10 seconds 80% increased Physical Damage if you've Blocked Damage from a Unique Enemy in the past 10 seconds +1% Chance to Block Attack Damage for each time you've Blocked in the past 10 seconds One Handed Speed, Physical Damage 10% increased Global Physical Damage 5% increased Attack Speed with One Handed Weapons Blood in the Eyes Attacks have 25% chance to cause Bleeding Attacks Maim on Hit against Bleeding Enemies 10% chance to Blind with Hits against Bleeding Enemies Enemies Maimed by you take 10% increased Physical Damage (Maimed enemies have 30% reduced Movement Speed) (Bleeding deals Physical Damage over time, based on the base Physical Damage of the Skill. Damage is higher while moving) (Blinded enemies have their Chance to Hit halved) One Handed Speed, Physical Damage 10% increased Global Physical Damage 5% increased Attack Speed with One Handed Weapons Gratuitous Violence Attacks have 25% chance to cause Bleeding 30% increased Damage with Hits and Ailments against Bleeding Enemies Bleeding Enemies you Kill Explode, dealing 10% of their Maximum Life as Physical Damage 25% more Damage with Bleeding (Bleeding deals Physical Damage over time, based on the base Physical Damage of the Skill. Damage is higher while moving)