defensive mechanisms activate in which order?

my question: what comes first? armor, es, dodge, evasion, block, etc.....
“Human decency is not derived from religion. It precedes it.”
― Christopher Hitchens
Last edited by Antigegner on May 14, 2014, 9:39:56 AM
evade
dodge
block
damage taken as (lightning coil)
mitigation (armor, resists)
AA
damage taken (abyssus, oro´s)
mana (MoM)
es
life

(pls correct me if incorrect)

e: maybe AA ond abyssus switched?
IGN: Eric_Lindros
CET: Timezone
Last edited by Ludvator on May 14, 2014, 10:10:34 AM
"
Ludvator wrote:
e: maybe AA ond abyssus switched?


Yup, 'increased/decreased damage taken' goes after mitigation but before AA.
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"
raics wrote:
"
Ludvator wrote:
e: maybe AA ond abyssus switched?


Yup, 'increased/decreased damage taken' goes after mitigation but before AA.
Incorrect. Both AA (flat subtraction of damage taken) and shock/abyssus (% increased damge taken) happen at the same stage as both modify damage taken. As always in PoE, flat additions/subtractions from a value are handled before % increaeses/reductions.

Avoiding the hit (Evasion, dodge).
- If this fails, you've been hit.
Blocking the Hit (block chance).
- If this succeeds, you're still hit, but the attacker's passive on-hit effects and damage are prevented.
Modifiers to how you take/mitigate damage (Lightning Coil, etc)
- Obviously has to happen before mitigation to matter.
Mitigation (Armour, resistances, etc)
- This determines the amount of damage taken, which can then be modified.
Modifiers to amount of damage taken Shock, Abyssus, etc.

That's everything that can prevent or modify the damage you take. Then you actually take damage, which will come from ES first if possible (and non-chaos), then if you have MoM some will come from mana before life, with all the rest coming from life.
thx everyone!
“Human decency is not derived from religion. It precedes it.”
― Christopher Hitchens
"
Mark_GGG wrote:
"
raics wrote:
Yup, 'increased/decreased damage taken' goes after mitigation but before AA.
Incorrect. Both AA (flat subtraction of damage taken) and shock/abyssus (% increased damge taken) happen at the same stage as both modify damage taken. As always in PoE, flat additions/subtractions from a value are handled before % increaeses/reductions.


You're kidding? I could swear I read the opposite once, and accompanied with a comment that 'it would do shit if it was the other way around', to boot.
Есть один путь - наверх!

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