0.10.0e Patch Notes

Version 0.10.0e
Microtransaction Changes:
  • Disallowed overwriting one cosmetic effect with another. If applying a cosmetic effect would destroy a different one, then you must reclaim the existing effect first by using the Reclaim button in the microtransaction stash.
  • Disallowed deleting characters that have cosmetic effects on their items. You must reclaim the effects first.
  • Prevented /destroy from destroying items with cosmetic effects applied.
  • You should now not be able to lose microtransaction effects in any way.


Balance Changes:
  • Improved the Blood Magic support gem so that it now reserves slightly less life. This will also prevent players dying outright if using it with an aura that reserves 40% of their mana.
  • Reduced the rate of encountering rare monsters in the Solaris Temple in Normal difficulty.
  • Reduced the life of Small Statue enemies by 10%.


Bug Fixes:
  • Hotfixed several more realm problems that would cause players to be disconnected.
  • Fixed some problems where it was possible to miss out on passive skill point quest rewards by disconnecting at the wrong time. Those points will now be available to you. If you lost points due to this, you can get them back from Eramir or Bestel.
  • Fixed a problem where you could get disconnected from new areas with the message "Terrain generator is out of sync".
  • Fixed a crash that could occur if you closed the client while the Bandit quest voting box was open.
  • Fixed a client crash that could occur on the main menu.
  • Fixed a client crash related to totems, traps or mines summoning melee minions near monsters.
  • Fixed a bug where players could permanently stun monsters.
  • Fixed the gem quality bonuses for the Punishment skill.
  • Fixed some problems with text in various quests.
Lead Developer. Follow us on: Twitter | YouTube | Facebook | Contact Support if you need help!
Please don't fill this thread with discussion of the loot timer. We've read the feedback - it can go in the appropriate forums where we'll continue to read it. Please just discuss this patch in this thread, so that we can easily see if it broke anything.
Lead Developer. Follow us on: Twitter | YouTube | Facebook | Contact Support if you need help!
"
Archaonlotr wrote:
Hi GGG, thanks for the quick patch work

such great service

Just a query regarding the microtransaction changes

I myself lost 200 coins worth making the stupid mistake of overwriting
a weapon effect with a new one i bought, in the excitement of testing them all

is it worth making a petition regarding this, or am i going to
have to suck this one up :(

Regards,


Please contact support about this, they can fix it up!
Lead Developer. Follow us on: Twitter | YouTube | Facebook | Contact Support if you need help!
"
MesostelZe wrote:
I think it would have been more convenient generally for anything which would have destroyed a microtransaction effect to just have automatically reclaimed it. So, when you replace one effect with another, just have them swap places, for example. Or when an item is destroyed or vendored or dropped on the ground, just put the effects on it back into the stash.


I agree. It's coming eventually - but we're trying to do minimum safe fixes at the moment so that we can keep the server fires under control.
Lead Developer. Follow us on: Twitter | YouTube | Facebook | Contact Support if you need help!
We're updating the patch to remove the stun change for now. It was causing a lot of problems. This will be deployed in a few minutes and the change will not have patch notes.
Lead Developer. Follow us on: Twitter | YouTube | Facebook | Contact Support if you need help!

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