boring :S
" We get it. The concept is alien to you. You really don't need ot keep repeating yourself. Don't feel like you need to keep posting here to state your opinion for the thousandth time. Although I do appreciate you bumping the thread for us. Luckily, judging from the responses and polls already done, you're in the vast minority. We will get a SFL one way or another. |
![]() |
SFL with be the death for the game, please never do that.
IGN TylordRampage
|
![]() |
" why? please explain. WHY IS MY RIOT ON THE SUGGESTION?? WTF Is GGG trying to say that we should riot for real? http://slysherz.blogspot.com
|
![]() |
" No, you didn't convince me Trading is RNG based as well. If you don't have something to trade, you can't trade, simple. And you're all asking for improved drops in order to have the same equipment in the same amount of time of trading leagues. Mathematically it can be explained this way: endgame item, time to get it with trading = 10 days endgame item, time to get it without trading = 50 days You're asking to improve drops in order to have the same item within the same time, so you're asking for 400% drop rate increase within this scenario: i don't see any difference. You will end up having the exact same chances, since both trading and self-finding are RNG based. Or better, trading is less RNG based, since it involves haggling skills too. |
![]() |
" Absence of crafting maybe? The drop rates that should be raised are currency drop rates. Because you can't carft with what you find. Just can't. Gear drops rates no need to be raised. Drops themselves need to be normalised. For example, if you need specific lvl 8 unique ring, you farm lvl 8 area to exclude all other uniques from the pool. You can't do this in current leagues, because specific uniques are manually locked in "map drops only". Why? because of economy. Thats fucking BS and if you are playing SF you are forced to suck balls untill you reach so called end game. And many other "manual" tweaks around economy. Thats why it need to be a separate league - to play the game as it should be. But not what it has become because of nolifers and bots. My huge plus to SFL. Ironman league i would deffenautly play. HC and SF toogether look so tasty |
![]() |
Thank you GGG for finally be enforcing on the SFL topic by locking every duplicates and moving the discussion to suggestions. It will let us all have a better forum time.
Regards |
![]() |
I'm taking the lead on this and if paid leagues work out as intended I will be gathering the cash for it. If people won't donate then I'll pay for it myself (assuming it's a somewhat reasonable price tag.)
It's gonna happen, even if it's just vanilla with trade disabled. All the trade-to-win leagues will be instantly deemed babycore. All the traders/flippers/scammers are going to see a huge reduction in market items as well. Personally, I don't think we need increased drops, but the entire crafting system needs to be overhauled across the entire game (ironically, if they made the crafting system feasible we wouldn't be asking for SFL in the first place.) |
![]() |
mfw this thread is the remaining SFL one
![]() |
![]() |
" I don't think anything will convince you, and I really don't care. " Not the same at all. You can always grind for orbs and get what you want. Alts turn into jewelers, jewelers turn into fusings, fusings trade for exalts. Thats not really RNG because you will always achieve it simply based on your clear speed. Once you have the exalts you buy whatever you want. Thats nothing like a SFL. Standard Forever
|
![]() |
Just 2 weeks ago 50% of the forum posts were people pissed off with the game, quitting and stuff like that.
Now 80% of the forum posts are about SFL, which is a lot funnier. xD I'm having more fun now brainstorming about game's mechanics and RIOTING than when I was actually playing the game. Funny thing, isn't it? http://slysherz.blogspot.com
|
![]() |