Scrotie wants YOU to help prevent PoE's economy from becoming more like D3's
" So because the majority of people replying to your thread say the oppisite, they are wrong? I too wouldn't do much (serious) trading if it wasn't for poe.xyz.is ... the current system of trade chat & trade forums is headache-inducing. BLAMT! Last edited by Zelpo#5887 on Nov 10, 2013, 8:41:21 PM
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" Actually, the majority in this thread are off topic like fucking retards. OP: "Do not support xyz's request for expanded hidden data, which will solely benefit xyz's service and their users." Replies: "Naaaauuuu! Don't get rid of xyz!" I wouldn't be surprised if most people needed help putting their big boy pants on before writing their replies. Scrotie's point is that a system which categorically organizes buyouts erodes the barter economy. I don't think he would mind an indexing site, solely for the purpose of looking up which rare items exist and who possesses them--this facilitates trading. Buyouts remove haggling (you know, like "hey I got this sweet ring but it doesn't have the mods I need, you have that sweet ring that doesn't have mods you need, let's talk business") and reinforces price tags. Price tags reinforce orbs as bank investments rather than crafting materials. Adding more hidden data, exclusively available to third party services, would only serve to expedite this decay. (SPOILER ALERT! That's what this thread is about)
Spoiler
Also, am I the only one who interpreted this thread as a subtle jest about the irrelevance of forum feedback? Hey guys, go to reddit and take action!
Devolving Wilds Land “T, Sacrifice Devolving Wilds: Search your library for a basic land card and reveal it. Then shuffle your library.” Last edited by CanHasPants#3515 on Nov 10, 2013, 9:41:24 PM
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"This exactly. I have zero problem with a Path of Exile trading search engine — frankly, it's something which GGG should provide — but every problem with something which allows you to search by buyout. Actually, I would like to see buyouts — yes, even the non-instantaneous kind — removed completely. But one step at a time. If xyz removed the ~b/o tag function from his site, I'd have absolutely no problem with the site. At all. But if xyz did that, it wouldn't solve anything long-term; some other site would implement the same feature. It's on GGG to control what information gets made public, because third-party sites will index anything publicly available; it is inevitable. I have nothing against xyz here; it was him or someone else who would perform the inevitable, and at least xyz isn't RMT-infested. In other words: this is GGG's responsibility, not on third-party sites. It's up to GGG to control what information is public, and how and whether players can indicate buyouts (knowing that all publicly available buyouts will be made searchable). What we don't need is more information made public. As long as the situation remains as it is, I use buyout tags myself; if there's a cheat code in the game, I'm gonna use it if I feel like it. But that doesn't mean there should be a cheat code. When Stephen Colbert was killed by HYDRA's Project Insight in 2014, the comedy world lost a hero. Since his life model decoy isn't up to the task, please do not mistake my performance as political discussion. I'm just doing what Steve would have wanted. Last edited by ScrotieMcB#2697 on Nov 10, 2013, 10:11:44 PM
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The existence b/o is the second most part of the trading process. it is incredibly exhausting playing the 'offer pls, b/o please' game that generally results in a failed trade where a b/o + haggling would have yielded a different outcome.
the trading system needs to: 1) a way to find items based on affixes 2) a way to list c/o and b/o Most people do not enjoy haggling and playing cat mouse with people who people who assume everyone is out to shiv them in a dark alley. if someone does not give me a b/o price on an item i will simply cease the conversation at that point. IGN: Arlianth
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@Nephalim: People who do not enjoy haggling and playing cat mouse with people shouldn't be trading. Haggling and playing cat and mouse is trading. What you're talking about is going to the store.
Hack and slash, or hustle and deal. I'm fine with both. But no shopping carts for ARPG gear. When Stephen Colbert was killed by HYDRA's Project Insight in 2014, the comedy world lost a hero. Since his life model decoy isn't up to the task, please do not mistake my performance as political discussion. I'm just doing what Steve would have wanted. Last edited by ScrotieMcB#2697 on Nov 10, 2013, 10:12:42 PM
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i hope we get buyout tabs ingame that ppl can search and buy at a set cost.
[quote="Mark_GGG"]damage modifiers don't can currently can't apply to degen.[/quote]
"Getting all life nods on passive tree should give additional survival, not the mandatory basic survival." .\1.2/ ..\3/ [img]http://ertaislament.files.wordpress.com/2010/08/pentavus.jpg[/img] |
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I absolutely support people listing, and being able to xyz search by, a buyout price.
We tested it extensively Last edited by Icholas#7287 on Nov 10, 2013, 10:21:44 PM
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You set a b/o so people know about what you are hoping to get. It's not like it is set in stone. Maybe 1 out of 10 trades I do actually use the stated B/O.
Besides, if that's what this thread was really about, it has absolutely zero to do with whether the item level is shown. Anarchy/Onslaught T shirt
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I don't like spending ages finding what I am after or determining if what I want to pay is in the ballpark of what someone wants for an item. I don't mind haggling if both parties are in the ballpark.
The current system is actually one which allows people to lowball players who are unsure of the value of an item they have found who do not want to sit around in trade channel all day and sieve through the garbage filled channel of spamming lowball buyers and highball sellers. It is just hilariously bad and it only suits those who are happy to rip other players off. Take for example the Empower gem, there is such a radical variance in the gem pricing in the non-quality version, because people are in general unsure of it's value compared to more common gems. Items listed with value takes a lot of the guess work out of a lot of items and helps protect players who do not have an in-depth knowledge in the market. If you have an item with X dps or Y armour/life/resists you can see what the general pricing trend is for the item. You can still stick 5 chaos on an item and haggle a bit with a potential buyer but what it does is it allows you to easily filter our people who are not remotely in the ballpark of reality. Nobody wants to deal with someone asking 2x ro 3x an items realistic value. The current system tortures reasonable players having to wade through players who want to make wealth via the trade system just ripping players off. Last edited by Zvim#3037 on Nov 10, 2013, 10:32:27 PM
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"Bullshit. I've been listing buyouts on my shop for a while now, and I haven't had even one person argue with them. I'm not complaining about a system I've never used here. When Stephen Colbert was killed by HYDRA's Project Insight in 2014, the comedy world lost a hero. Since his life model decoy isn't up to the task, please do not mistake my performance as political discussion. I'm just doing what Steve would have wanted.
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