Minion Instability and fire/burning damage

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OnmyojiOmn wrote:
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ac429 wrote:
Does the minion damage support gem augment the minion instability explosion?

Yep. Melee Physical Damage and Melee Damage on Full Life, too.
The explosions is not melee damage and is not affected by melee damage modifiers.
It is affected by your minion damage, and any bonuses to fire, elemental, or area damage your minions have.
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Shinteo wrote:
So, just to verify. Does this means that to maximise damage of MI, you can boost fire damage and spell AOE?
No. For one, spell damage has no effect because it's not a spell.
For two, you need your minions you have stats to increase the damage, not you. You can stack fire damage increases until you're blue in the face and you'll deal lots of fire damage, but you minions won't.

If you can stack fire damage bonuses on your minions, that will increase the damage they deal when they explode.
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robproctor83 wrote:
Okay that makes sense, but what are our options for this? Would an aura be the only way to achieve this?
Support gems and stats on shields with Necromanctic Aegis.
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robproctor83 wrote:
Would doing something like equipping a support fire penetration/dmg gem on your minions increase their fire damage?
Yes.

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robproctor83 wrote:
Thanks, and while I understand the way the mechanic works it is rather confusing. Honestly, just to make things easier to understand, minions should work with our stats, not just theirs.
This would a) make much less sense, and be less intuitive to many people, and b) require a ground-up rewrite of how stats work in the game to be remotely feasible. You have stats. Minions, which are clearly separate things, have stats. Arbitrarily mixing the two is would be confusing and could not currently work in any sensible way.
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Shinteo wrote:
So, vitrification and theorycraft no.2

If I want to add to the MI damage, I'd socket Added Fire Damage, Fire Penetration, Increased Minion Life, and Increased Area of Effect support gems?

That makes more sense now.
Added fire damage adds a % of physical damage as fire. The explosion has no physical damage, so that's probably not what you want.
Minion Damage support will increase it.
Yes.
Yes.
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obsstar wrote:
"Minion Instability" is one of our skills.
Minion Instability is one of your passive skills, yes. Note that the word "skills" by itself is usually used only to refer to active skills, but that's not entirely important here.

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obsstar wrote:
Our other skills, like "Blast Radius" and the three you mentioned, "Area of Effect Radius", all specifically say

"Increases Radius of Area Skills".
Yes. Your skill, Minion Instability doesn't have a radius to increase. It's effect is that when your minions die, they will create an explosion, which does have a radius, but is not one of your skills, it's something the minion is doing.
If you have a passive skill giving 10% chance to freeze, then the frozen debuff you put on a monster is not your skill, it's something that was caused because you had a particular passive. Similarly the explosion is not the same as Minion Instability - it is a separate thing, preformed by a minion, which did so because you had MI.

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obsstar wrote:
It literally says that it should work.
No, it doesn't.
Last edited by Mark_GGG on Feb 12, 2013, 7:13:17 PM

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