ES, GS, or GTFO
Who's that? What kind of build? :O
Former player moderator, valued poster, and early-adopter responsible for The Blood Dance.
GGG has forgotten where they came from. As a result, I no longer support the deceitful, corporate Tencent slave sellouts running this game. |
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Cuchillian. Mara
GS though. But I know he's at least at 10k. Also know of some ele rangers pushing beyond that as well. Last edited by SL4Y3R on Sep 29, 2012, 2:03:19 PM
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To ML's point, I'm not sure there are many (any?) elemental bow rangers hitting 10k dps without pre patch gear - I may well be wrong, and happy to hear it if so?
Petrov. | |
" My point in the thread is non-GS, non-ES. It's easy enough to break 10k DPS with either of those (not that ES is an offense that directly relates to DPS, but as I have said throughout the thread, all the global damage is up in that area right now), so I'm not quite sure why you've brought up a GS character. As for ele rangers, I happen to have a few of those. None of them are breaking 6k DPS. I know of several ES variants with almost triple that. And yes, I've tried with 5L, and I have arguably better pre-patch gear (including a Wake of Destruction) that these ES variants do not have. Former player moderator, valued poster, and early-adopter responsible for The Blood Dance. GGG has forgotten where they came from. As a result, I no longer support the deceitful, corporate Tencent slave sellouts running this game. Last edited by MonopolyLegend on Sep 29, 2012, 2:25:10 PM
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Forgot about the gear change.
Like I said before, I agree there needs to be more crit nodes in lower left, and more life nodes in top. Otherwise, CI and RT aren't really tradeoffs. Last edited by SL4Y3R on Sep 29, 2012, 5:44:10 PM
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" Not sure what made you think I didn't read the thread. It's just that your requirements are kind of vague. So now I'm getting: - Must not use melee weapon - Must not use ES (is eldritch battery ok, or does that count as ES?) - Must do 10k dps Also I would like to know how you define DPS. If you're just talking about the tooltip number, then that seems a little strange. For instance any type of AoE attack or piercing projectile will only show its single-target damage, when the actual damage output is much higher when hitting a group. Minions don't even show DPS, and there are many other factors that affect your damage output that won't show in a tooltip. Even things like movement speed, every second you are moving is one second not spent doing damage, so something like ice shot might actually let you do more damage over time than burning arrow if it means you have to kite less, even if the tooltip number is lower. Last edited by Malice on Sep 29, 2012, 5:43:35 PM
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It doesn't have to be as clear cut as you're making it out to be. 10k is just a general number and the primary form of defense should be Life (generally with armor, but it's possible to go without that if there's enough life).
The goal is to see if there are life based characters out there who can keep up with the current ES variants. I already know melee builds are capable of this, so I'm looking to see what else is out there. Previously there were all sorts of chars and now there don't seem to be any except the melees. Those that do exist do paltry amounts of damage next to the ES chars running around right now. As for what made me think you hadn't read, I assume you just skimmed through. I've already said what I'm looking for - I've said it every way imaginable, and it's not quite as rigid as what you're describing. Possibly relevant, so I'll throw it out there for ya: There are ES characters running around with the higher DPS on their tooltip for their AoE attacks than my life characters on their single target (the highest peaked at 5.5k), not to mention the Freezing Pulse casters (though that's an entirely different set of problems). EDIT: I might add something else that I haven't made so clear - it's not that I think everyone should have 15k+ DPS and run around one-shotting every monster in sight. In fact, I think the numbers are a little high right now. I just want to see life builds be viable and competitive with ES builds like before. If ES builds were hitting 6k, I wouldn't expect most life builds to break 4k, for example. It's not so much the numbers themselves as it is the gap between them - right now, the gap is enormous. EDIT: If I had to throw clear cut objectives out for a build, this is is the best I can do: -Non melee -Life is the primary form of defense -Attribute requirements for gear and gems should be met or at least be very close through the tree alone -81 PT build (level 70 + Oak Rewards) Former player moderator, valued poster, and early-adopter responsible for The Blood Dance. GGG has forgotten where they came from. As a result, I no longer support the deceitful, corporate Tencent slave sellouts running this game. Last edited by MonopolyLegend on Sep 29, 2012, 6:06:10 PM
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