Game stutters even on low settings

Seems like youre following me around :)
(or just checking technical support forum allot!)
Anyway....your post was full (and I mean FULL) of falsities and untruths.

So, like a good netizen, SOMEONE IS WRONG IN TEH INTERNETZ AND I NEED TO CORRECTZ DEM! :)

"
Drakier wrote:
You're post is really too long to properly respond to.

...aaaannnnnnd, then you responded --- with an even longer post --- :)

"
Drakier wrote:

It contains way too many unrelated arguments that don't tie to a coherent thought. I'll try my best to respond though, and if I missed a point, it was purely accidental and not because I was attempting to overlook something.

Gee swell of ya chap!
....I'll *try* to do the same :)

"
Drakier wrote:

While you're right that a lot of people don't post, the problem is still not happening to a majority of the players. It happens to a relative small subset (maybe large in number, but low in overall player population). There are some people who are quite vocal about the problem, but for every 1 post you see where someone is having the issue, I guarantee you at least 100 people aren't... they just don't post about it. It's like reviews on products. You'll see plenty of negative reviews because it is in our nature to go and post negative comments when something doesn't work the way we want it to. It is very rare for people to go and post positive comments when something just works.

So you just repeated exactly what I said?
"For every 1 person that posts about it -- 100 dont have the issue [and dont post about it]"
Well, for every 1 person that posts about it, 100 also have the issue but dont post about it.
But these are guessing games that make no difference.
I could sit here arguing that majority of players do have issues.
You could argue counter to that.
We dont have proof so that is moot.

The only thing that matters is that the POTENTIAL PLAYERBASE (the thing that really matters) is being cut into quintuplets and then diced into 10 pieces from there.
Raising the specs = losing potential players.
Having flawed engine with bad performance AND raising specs? == losing LOTS of potential players.

Losing potential players == BAD (for all of us, and definitely GGG)

"
Drakier wrote:

As for Diablo II and other similar games... the reason that they're popular is NOT because they run on crappy hardware, but because they were great games. Not because of their performance quality, but because of the gameplay mechanics. People thoroughly enjoy those games. Sure they're older games, so they run on older hardware. But that isn't WHY they're popular. When those games game out, they were also pushing boundaries of PC gaming. It required a pretty decent computer to run those games AT THE TIME.

When Starcraft, Diablo I and Diablo II came out, they had VERY LOW system requirements. RAN SMOOTHLY on the barest of the low required hardware, and anything above that RAN FLAWLESSLY.

For the years of release of all these games (and many other examples are available), they were not at all pushing the hardware boundaries on PCs. Not even close.
These are the actual facts. Not what you said. Do a little research before posting statements.

Games like Skyrim, CoD, Battlefield, FarCry --- THOSE are games that push the boundary. Why? Because a large portion of what they offer is EYE CANDY.

If you are going to argue that PoE is anything remotely close to EYE CANDY then you are blind!

"
Drakier wrote:

PoE is no different. People are still playing the original StarCraft. Are you going to tell me that they still play it because it runs on crap 486 hardware? No. It's because it was a great game for a lot of people and they still completely enjoy it; hardware aside.

....and then there's millions (billions?) of people with old PCs in developing countries (and just normally poor people) who just have old PCs. Which, if you didnt know (since I am sure you dont) is actually a HUGE MAJORITY of the population of Earth.

Greetings, alien, from planet Earth. Where 99% of humans dont have good PCs. Its such a catastrophe. Can you help us?

"
Drakier wrote:

PoE quality to people who are unfamiliar with the engines don't understand that the quality in the game is far superior to almost anything out there.
Diablo 3 might be a pretty game, but it's all cartoons. That's Blizzard's style. They put a lot of soft feathering and art effects in to make things smooth, but overall lack quality. PoE has almost photo-realistic quality to it. I haven't seen many other games with such quality (and all of them were made by massive companies with multi-million dollar budgets).

HAHAHAHAHAHAAAAAAAAAAAAAAA!!!!!!!!!!!!

I guess PoE is the only game you've played, since, um...2005 then?
2006: http://goty.gamespy.com/2006/pc/index17.html
2007: http://goty.gamespy.com/2007/pc/2.html
and 2012: http://www.computerandvideogames.com/369758/features/eye-candy-the-best-looking-games-of-2012/
All of them blow PoE out of the water. pixel count, polygon count, and DEFINITELY realism. Look at Witcher 1 which was a 2007 game. No competition. There is not even a remote comparison. PoE isnt, and never will be, a high quality graphics game --- and here's my real statement/argument: WHY THE HELL SHOULD IT BE? ARPGs are games that need to run FAST, EFFICIENT, and provide amazing GAMEPLAY.
Not a single of the top 10 ARPG's in history ever really bothered about flashy graphics to compete with other games of that era. ARPGs are not a genre that demands this. It's also not a genre of game that works well with flashy graphics, for many reasons, including the fast-paced playstyle, and demographic of playertype that plays this game.

Chris likes to talk about the flashy graphics in PoE as I know they are proud of it.
But its always the most cynical thing in his commentaries.
Always.
Any sane player chuckles a little bit every time he says how great the graphics are in his videos.

They arent.
And we dont mind, because the most beautiful graphics arent needed/wanted in ARPGs by the dominant playerbase which plays this genre.

(not saying PoE graphics are BAD, mind you. I like them. but telling me they are special or even worth mention? I wasnt born yesterday, thx.)

"
Drakier wrote:

All the other games you listed (aside from Skyrim) actually use tricks to make the graphics look better than they really are. I relate it to people who are audiophiles. Most people really wouldn't notice the difference between 2 stero high-end systems or the difference between the quality of vinyl vs digital media. It takes a trained sense to pick that stuff up.

Every game uses "tricks". This is called programming efficiency.
There is no magic to programming. It is pure math.
It is very apparent you are not an engineer though so you must believe that technology = magic.
Well, as the saying goes "to the untrained eye, technology is indistinguishable from magic" --- but, in reality, I assure you, its not.
Its just math and efficient use of resources.
PoE lacks this SEVERELY and that is the entire subject of discussion here.

(hint: there is no such thing as "tricks" in technology industry, thats just a word for the uninitiated/naive)

"
Drakier wrote:

I will agree with you on 1 point which is that the effects and stuff in PoE still leave a lot to be desired in terms of full optimization. I keep in mind however that, again, GGG has a very small team and a very limited budget to work with.

GGG is now a multi-million dollar company / operation.
They have made something closing in on $10m now on this game.
Thats plenty to hire efficiency / optimization engineers and ensure low-level coding is done well with solid support for all hardware out there.

There is no excuse here.

"
Drakier wrote:

They admit that they're doing to do more optimization later. It's something they're working on.

They said they were working on it for 2 years now.
Released an 'optimization patch' recently too - which slightly improved things, and then the very next patch-on-the-patch made things 5x worse than they were before.

I dont call this "we're working on it" I call this "we're happy we're now millionaires and we dont care anymore, we're going to spend time tweaking our game the way we like it now rather than finishing a production-grade release product".

Which. again. is the exact reason we are posting here to state our displeasure with their development focus.

"
Drakier wrote:

That however has NOTHING to do with the market items or the "graphical flashy nonsense" if I understand what you mean by that. I assume you're talking about the various microtransactions that they're creating. If you've been in the game publishing arena, then you should know full well that Content teams are completely separate from Development teams.

And?

You fail to understand the topic of this discussion, yet again.

This discussion is about poor optimization.
More content = more resources the game requires = less optimized.

Instead of focusing on more content, focus on optimizing. THEN add more content.

They are doing it backwards, and slowly but surely removing, again, large amounts of players from their potential playerbase.

If they keep doing this for another few months - I will be one of the players who can no longer play this game!
And I have an awesome beast of a gaming rig that can run anything.
Yet it still wont run PoE because they arent providing support & optimization to popular gaming hardware properly!

So, why are YOU posting here, again?

Oh yea, youre trolling....

"
Drakier wrote:

The people responsible for the Microtransactions are Content Designers and Artists. It has 0 to do with game developers, or engine developers, or tool developers, or server developers. The people who are responsible for optimizing the game and making it run better have nothing to do with the microtransaction content. They do those things in parallel.

and yet again if they had more focus on optimization (from what I see they have little to none), they could fix the game for us and make it 10x more enjoyable (plus 10x more accessible for more players).
and again - we are in a thread about optimization.
more content, art, tools, and server features has EVERYTHING to do with game efficiency and optimization. they all require more resources on the system. running in the same, unoptimized, heap.

"
Drakier wrote:

You should also know that this isn't a console game. They don't have a strict set of specs to adhere to. Unlike PS3 or XBox where the developers make the best game they can that will run within required guidelines on that specific hardware. PC Gaming is all about pushing envelopes... pushing hardware... pushing hardware companies to make better hardware... forcing users to upgrade. That has always been how PC gaming is. If you don't like that, stick to console gaming, or upgrade... or you can wait until they fix their BETA game.

um..........ok?
now youre just becoming incoherent.
nobody said anything about consoles.
and yes ive been WAITING for them to fix this BETA game for 2 years now.
its getting close to release and I'm worried that I wont be able to continue enjoying it because i WILL NOT buy another gaming rig simply to cope with their failure at doing their programming jobs properly.
after shelling out MORE MONEY for this game than any other game in my 20+ year history as a gamer, that would piss me off!

"
Drakier wrote:

Hopefully I responded to everything that required a response.


Unfortunately you added nothing but a huge amount of dredge, but thanks anyway.
Glad to clarify all this for anyone else who might stuupor in here and think the same unhappy thoughts as you :)

"
Drakier wrote:

This isn't a thread or forum for discussion however. If you want to discuss the problems with the game, do so on one of the "discussion" forums.

WTF are you smoking?
"A forum isnt a forum for discussion"
Contradiction much?

And yes this is, in fact, a forum for DISCUSSING technical issues.
And you also are not a mod, thank you, troll.

"
Drakier wrote:

If you require support, make a support request by posting a new thread with specific problems you're having and what you've tried to fix it.

Yes I do require support and am reporting issues that the game devs need to address.
I'm also reporting my attempts at fixing it in various threads which are on the same topic.

What YOU are doing by posting here is nothing shy of just embarassing yourself and making noise, but it was fun nonetheless.

<3 teh internetz

"
Drakier wrote:

Leave emotion and discussion out of it. Just stick to the facts

I wish you would stick to any facts at all, I didnt find any in your post sadly...

"
Drakier wrote:
and the problems and users will attempt to help you if they have any suggestions.

Oh! like you, perhaps?
/chuckle
THANKS for being SO HELPFUL! :)
/sarcasm off

This was fun, lets do it again sometime. ;)
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+1 from someone who would never bother posting normally, but this topic really made me.

I also believe PoE is severely unoptimized, it must be when all other games run okay but PoE unexpectedly disconnects left and right, I can only think so.
I really like the game mechanics, the idea itself, but the graphics is such that when I first saw it I laughed and wanted to uninstall but friends insisted , so I stayed, my opinion did not change however. And for such laughable graphics to run so poorly , is really a joke.
If this game ran smoothly, no lagging on iceshot etc. and no disconnects, regardless of the graphics I would be fine to fork out money to support/buy it , but not in its current state.

A suggestion to the devs, to get a clear picture on those numbers the gents debate before me in this thread, why not put a poll or so into the launcher, ask each and everyone about their experience? I am sure we all would be fine to spend 30 seconds to give feedback, then GGG will have ALL our opinions.

PoE is about to go live, careful with that, now in beta state it is okay to have issues, but not if it is not a beta anymore. Imagine users' rage paying for a game advertised as ready, yet it has fundamental performance issues.

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