The Witch from Hell - 12000 DPS w/ double totem fireball (14000 ish dps now)
" I have noticed the aggro issue, but its more of a hicup, when the enemies get in the totems face it will start shooting and then no problem. The range nerf hasnt seemed to really change anything, most of the dmg comes from multiple fireballs hitting up close. Last edited by jlpeebles#6846 on Sep 20, 2012, 6:27:23 AM
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" Havent tried the traps, I would be very interested in thier effectiveness so I may test that soonish, been playing borderlands 2 recently lol. The +% buff is for clarity since I have a small mana pool and my regen isnt really high enough without the buff boost. I could give up the three energy shield cooldown reductions and grab the trap stuff though. Last edited by jlpeebles#6846 on Sep 20, 2012, 6:30:34 AM
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+% buff works really really well. Clarity and Discipline get nice % boosts. It really is an underrated and overlooked cluster in the skill tree.
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hi
im playing this build now. i use fire traps and the fireball totem. its really awesome.Much more stronger than any other chars i played with. lvl 52 atm The only difficulty is that u need quite high priced items. im still looking for a better armor than this: Unavailable You need 1 red 1 green and minimum 2 blue(1 fireball 1 rarity) which is really hard to find. And its the best if u have a boots/gloves like this either for your personal fireball.... Otherwise really powerfull build. :) Last edited by dehogynem#1827 on Sep 20, 2012, 2:23:22 PM
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oO!
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