Convince me that dual wielding with cyclone is a bad idea.

So every single dw thread in the duelist and shadow forums that so much as mentions cyclone, these days. And there are a lot of them. Someone's going to copy paste some "example" that ends with "you need 2 perfect weapons to maximise cyclone dps while dual wielding, whereas you only need 1 with a shield."

Which is true in the simplified form that is posted, as long as you disregard the 10% (multiplicative) attack speed granted by dual wielding, which actually synergises rather well with cyclone. (It is also true that a shield provides more defenses than dual wield blocking does, but then that decision is made at the point of deciding to dual wield, so the point is irrelevant to the discussion at hand.)

But I think that one must take into account weapon mod utility in addition to the weapon's listed physical damage. Why not dual wield two tri-ele rapiers in an ele cyclone build? Every hit from either weapon applies all the elemental damage from both. Why not dual wield daggers to cyclone with? Having two free 80% global crit implicit mods is no small matter.

Clearly, either I am missing something here, or they are.
How to make a build: http://www.pathofexile.com/forum/view-thread/510084
Current guides: N/A
"
Kirielis wrote:
So every single dw thread in the duelist and shadow forums that so much as mentions cyclone, these days. And there are a lot of them. Someone's going to copy paste some "example" that ends with "you need 2 perfect weapons to maximise cyclone dps while dual wielding, whereas you only need 1 with a shield."

Which is true in the simplified form that is posted, as long as you disregard the 10% (multiplicative) attack speed granted by dual wielding, which actually synergises rather well with cyclone. (It is also true that a shield provides more defenses than dual wield blocking does, but then that decision is made at the point of deciding to dual wield, so the point is irrelevant to the discussion at hand.)

But I think that one must take into account weapon mod utility in addition to the weapon's listed physical damage. Why not dual wield two tri-ele rapiers in an ele cyclone build? Every hit from either weapon applies all the elemental damage from both. Why not dual wield daggers to cyclone with? Having two free 80% global crit implicit mods is no small matter.

Clearly, either I am missing something here, or they are.


Wrong, they don't. Auras or elemental damage from equips besides weapons will affect both but the elemental damage from 1 weapon will not add to the other in cyclone.
"FullyBlownDaddy"-FullBlownDaddy™
"FillBlownDaddy"-GGG
"FullBlownMommy"-Casual_Ascent
Dual wielding for cyclone simply is not worth it. Do you really want to give up a shield (life/es/armor/eva/resist/block) for another weapon for JUST 10% multiplicative attack speed? You need to spec to make that sht worthwhile and Blood rage or some frenzy charges is basically a must to make it worthwhile. I don't see anyone going dual wield cyclone anytime soon because it is just not worth it. Unless a weapon with an interesting mod that complements alternate hits with weapons comes out (something like lower targets resist on hit or something).
"FullyBlownDaddy"-FullBlownDaddy™
"FillBlownDaddy"-GGG
"FullBlownMommy"-Casual_Ascent
The reason duel wield cyclone is ineffective is because of how physical damage works scaled against armour. Because cyclone has low damage effectiveness physical damage split even more with duel wielding is hardly more effective than using a two hander. There are exceptions to this, such as Facebreaker.
Now stacking elemental damage onto one handers is an option, I have not had much experience in this matter but I would assume you could pull decent dps, but not nearly as much.
"
Acrosis wrote:
The reason duel wield cyclone is ineffective is because of how physical damage works scaled against armour. Because cyclone has low damage effectiveness physical damage split even more with duel wielding is hardly more effective than using a two hander. There are exceptions to this, such as Facebreaker.
Now stacking elemental damage onto one handers is an option, I have not had much experience in this matter but I would assume you could pull decent dps, but not nearly as much.


Except the armor of mobs is very low. Think I read that most armor a mob has is 930 armor :D.
This message was delivered by GGG defence force.
"
Kirielis wrote:
So every single dw thread in the duelist and shadow forums that so much as mentions cyclone, these days. And there are a lot of them. Someone's going to copy paste some "example" that ends with "you need 2 perfect weapons to maximise cyclone dps while dual wielding, whereas you only need 1 with a shield."

Which is true in the simplified form that is posted, as long as you disregard the 10% (multiplicative) attack speed granted by dual wielding, which actually synergises rather well with cyclone. (It is also true that a shield provides more defenses than dual wield blocking does, but then that decision is made at the point of deciding to dual wield, so the point is irrelevant to the discussion at hand.)

But I think that one must take into account weapon mod utility in addition to the weapon's listed physical damage. Why not dual wield two tri-ele rapiers in an ele cyclone build? Every hit from either weapon applies all the elemental damage from both. Why not dual wield daggers to cyclone with? Having two free 80% global crit implicit mods is no small matter.

Clearly, either I am missing something here, or they are.


The main reason why people dont dual wield in cyclone is that when you dual wield in cyclone it swaps between the weapons, so practically each weapon only does half a "cyclone", and therefore there is not a single good arguement for dual wielding. u get 10% attackspeed, but even with ele weapons it does not matter since they only hit half of the times each, so its the same as having 1 weapon hitting all the times instead.

EDIT : If you allready have a fast weapon, the 10% attackspeed from dual wielding wont matter that much, but if you'r really going all in for damage, you can get the 20% ele weapon damage shield, that should improve ur dps more than dual wielding, whilst giving you alot more survivabality :)

EDIT2: Especially with claws people also want physical damage over ele because of the phys life leech claw nodes, and people also tend to use physical daggers since alot of passives improve these, and since a high physical crit damage crit should give more damage than a high ele dmg crit, because of how armor works vs resistance
Last edited by Lamaen#1769 on Jul 6, 2013, 7:30:47 PM
OP, why do you think that in dual 3 elem weapon when you hit with one weapon you get elem damage form both? That is not true. You get one weapon damage OR the other. Your auras and gear flats give it's flats to each weapon but to get both damage applied at once you need to make an attack with either dual strike or cleave. If your need more offensive cyclone you need to go 2h. If more defensive 1h+shield. With DW you just fooling yourself.
"
Lamaen wrote:
"
Kirielis wrote:
U lose 40% physical damage when dual wield,


We're talking Cyclone, not Cleave.
i too fas fo youuuuuuu
beast + grief
"
fsg wrote:
beast + grief


grief + lawbringer
ign: Aan_allein

Report Forum Post

Report Account:

Report Type

Additional Info