0.5.5d Patch Notes

0.5.5d Patch Notes


  • Fixed a bug where Azmeri Spirits chance to manifest when released was increased by each possessing spirit, instead of being split between each spirit.
  • Fixed a bug that prevented players from using currency on Strongboxes in the Barren Atoll Expedition while playing with a controller.
  • Disease puddles left behind by the Plaguebearer Back Attachment MTX now fizzle away after a short period of time.
  • The Plagueling which is birthed from Chetza, The Feathered Plague, no longer revives in Rituals.
  • Precursor Tablets are no longer able to be Ctrl-Clicked into unavailable slots when opening non-regular maps, for example Matriarch/Patriarch Halls or a Grand Expedition. Precursor Tablets now have better feedback when the tablet is not applied to the map, greying out and showing their number in red.
  • Fixed an issue where Ritual reward deferral cost could show incorrect values.
  • Fixed a bug where Delirium progress would not pause while the player was in the Viridian Wildwood
  • Fixed a bug where Manifest Weapon could not attack enemies while you had a Talisman equipped.
  • Fixed a bug where Cryptic Keys were able to be used on Buried Strongboxes in Expeditions.
  • Fixed a bug where Moor of Fallen Skies did not have a Verisium Remnant in the Runes of Aldur league.
  • Fixed a bug where you could quick move a fourth tablet into a map when only three slots were available. This is purely a visual change, the fourth tablet was never consumed.
  • Fixed a bug where Vampiric Mortar Cannon, Artillery Ballista, Siege Ballista could not be applied to skills through the cosmetics UI.
  • Fixed a bug where Spark visuals had an incorrect appearance after passing through a Phantasmal Flame Wall.
  • Fixed a visual bug where the Azmeri Noble Deer Pet was sometimes invisible.
  • Fixed a bug where Arachnamagus Portal would pop in and out of existence without playing its effect properly.
  • Fixed a client crash.
Last bumped on Oct 5, 2026, 7:30:42 PM
Please look into fixing Archon of Chayula & Talismans being broken still before 1.0. They are listed as valid Weapons but it disables it when equipped despite the animation working on the shapeshifted form.
nice
thank you for fixing my deer
Can we plx fix the bug with the hive colony just bugging out and not being able to retry it afterwards, I lost multiple of them just because one of the bosses doesn't want to spawn.
nothing on bricked boxes nice
RIP azmeri strongboxes.
azmeri farming nerfed, gg
RIP Azmeri Boxes
holy rip exped spiritbox strat

Report Forum Post

Report Account:

Report Type

Additional Info