0.10.8c Patch Notes

This patch should be deployed tomorrow.

Version 0.10.8c
  • Act and map bosses now have reduced effect of curses on them.
  • Block reduction is now a multiplicative rather than subtractive stat.
  • Added one unique item, designed by a Diamond supporter.
  • Allowed for the Dialogue volume to be louder relative to other volumes.
  • Tweaked various uses of audio reverb.
  • Added buff icons for Consecrated and Desecrated ground effects.
  • Fixed a bug where some monster skills did not scale up in the very highest map levels.
  • Fixed the interaction between Dominating Blow and the kill count of The Coward’s Trial.
  • Increased the safe zone around the marketplace waypoint and prevented statues from spawning in the waypoint area.

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Xendran wrote:
What? There is no 'Block Reduction' in this game. Are you talking about block recovery?


This is block reduction, such as from the Sword Damage and Reduced Enemy Block Chance passives.

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Spikey00 wrote:
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Act and map bosses now have reduced effect of curses on them.


Beyond the question that was already asked above, is this a consistent reduction of curse effects across all bosses or is it variable?


These monsters, and their equivalent versions in Maps have 50% reduced curse effect:

Brutus
Vaal Oversoul
Merveil
Piety (Does not apply in the Crematorium)

All other Map bosses have 40% reduced curse effect!
Balance & Design

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