0.10.8c Patch Notes

This patch should be deployed tomorrow.

Version 0.10.8c
  • Act and map bosses now have reduced effect of curses on them.
  • Block reduction is now a multiplicative rather than subtractive stat.
  • Added one unique item, designed by a Diamond supporter.
  • Allowed for the Dialogue volume to be louder relative to other volumes.
  • Tweaked various uses of audio reverb.
  • Added buff icons for Consecrated and Desecrated ground effects.
  • Fixed a bug where some monster skills did not scale up in the very highest map levels.
  • Fixed the interaction between Dominating Blow and the kill count of The Coward’s Trial.
  • Increased the safe zone around the marketplace waypoint and prevented statues from spawning in the waypoint area.

Xendran wrote:
What? There is no 'Block Reduction' in this game. Are you talking about block recovery?

This is block reduction, such as from the Sword Damage and Reduced Enemy Block Chance passives.

Spikey00 wrote:
Act and map bosses now have reduced effect of curses on them.

Beyond the question that was already asked above, is this a consistent reduction of curse effects across all bosses or is it variable?

These monsters, and their equivalent versions in Maps have 50% reduced curse effect:

Vaal Oversoul
Piety (Does not apply in the Crematorium)

All other Map bosses have 40% reduced curse effect!
Balance & Design

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