Betrayal safehouse expired in the same map

I've got Betrayal set up with 2/5/2/5 people. Lethal Extraction allocated on Atlas tree.

The following happened all in the same map:

- Intervention encounter, pulling 1 from Intervention and 1 from Research (non-leader)
- I execute the Research member, hitting 100% intelligence due to Lethal Extraction
- Research encounter shows up next, but is closed due to "retreat to safehouse"
- Fortification is next, pulling 1 from Fortification and 1 from Research (leader)
- Now the board shows Research is down to 90%, and the safehouse was lost without running it
(- I execute the Research leader and bring it back up to 96%)


It looks like the safehouse somehow expired in the immediately succeeding board tick after reaching full intelligence.

Bug reference: 822 204 404


Speculation: safehouse expiration counter is not set properly if the cause to reach 100% intelligence is Lethal Extraction. It's the new thing intelligence-wise this league.


Edit: this repeated the next map with similar sequence of encounters. Bug reference for that one: 3 197 876 002
Last edited by Ornedan#0903 on Jul 13, 2025, 3:24:09 PM
Last bumped on Jul 13, 2025, 3:18:25 PM
This just happened to me as well, almost exactly as you described but I lost the fortification safehouse instead.

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