ARMOR is useless until... when?

I have the same problem. T14 and T15 oneshoots almost every rare. Ground Damage is extrem too. It's unplayable at the moment if you don't have enough Divines to stack EnergyShiled with HP and Evasion. I've been wasting my time leveling up from 89 to 90 for hours. Constantly back to 0 exp. The game is no longer fun. Just dying. Pure waste of time. It's sad but its a waste of Time in this state. Getting really good items at random is almost impossible. Those who craft it easily cost them 500 to 800 Divines for omens and so on. There aren't enough Divines dropping to get a good upgrade in the tradesite. Apparently the game is not designed for solo players. With a good guild and 1 or 2 purchased high-end builds it's also possible, but not everyone has half a company that plays along. I'll probably play Last Epoch until Sunday, let's see if the game is even going in the right direction. The few weeks I've been playing here now feel like a waste of time and most of the time its just Frustrating. The Endgame is just boring and Frustrating for me I could have saved myself the support pack and wait until they Balance the game.


https://www.directupload.eu/file/d/8796/bvhxj5w5_jpg.htm
Last edited by SpicyFireChickenMcFUFU#1137 on Jan 10, 2025, 8:07:30 PM
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LVSviral#3689 wrote:
You definitely want more maximum life than 1800 by the time you are doing tier 14s. If you are having trouble getting more on gear that is just an early access problem in general. Trading for item upgrades is dis-proportionally necessary right now.

Armour is also a victim of poor design currently. It has a lot of problems and just isn't practically functional for now. I made a post covering the problems and potential solutions if anyone is more interested:
https://www.pathofexile.com/forum/view-thread/3667538

Very good post!

I think one-shots have a right to exist, but only if the player's build is really illiterate. For example, he pumped everything at once and ended up getting a little bit of everything and in the end it is not enough to absorb damage. Yes, I don't have much health, but I have a long-range character. It is just enough for me that he does not die immediately.

And in this case, mob attacks, where several projectiles flying at once, are also a big problem. For example, the green chaos rain of necromancers. The first projectile removes all HP, and the second one just swatts like a fly. Such attacks should also be rebalanced.

Yes, it is painstaking work. But the specific of POE game is exactly like this, where you sit and figure out the numbers.
Last edited by Alendos#5916 on Jan 11, 2025, 2:16:54 AM

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