Crossbow reload issues

Been playing mercenary since the release of EA.

Couple situations that should be looked into playing on controller:

The auto targetting on Dynamic targeting mode increases firing time of the crossbow shot or any loaded round. It is especially noticeable when there is more than one mob on screen, you just get stuck aiming while holding the fire button.

Reload animation gets stuck when switching targets on screen, very noticeable when fighting more than one mob on screen, however, it does occur during boss fights when they have mobility skills and change position, go in an out of the arena (eg Geonor doing his leaping ability when he jumps out of sight)

Reloading in general seems to bug out when hit by non-stunning hits while reloading, it drastically increases the time for animation is complete, and you are stuck with 0 rounds spamming reload/fire.

I think it may be worth while to implement a manual targeting cone mode.

The class feels bad in maps when you die to not being able to attack the things that are swarming you and even worse in boss fights when the reload just doesnt happen and we only have one portal.

Over level 90 right now, so I am enjoying the game as a whole but this weapon class needs to be improved upon.
Last bumped on Jan 6, 2025, 5:24:21 AM
All crossbow shots are too slow, imho. There's a reason a lot or merc builds use bows.
i too hope they give crossbows and the reload system some love, its frustrating to run around like a headless chicken while you get swarmed because the reload doesnt go off. i also dont like to have to reload each ammo type seperately.

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