Aoe Radius passives calculating correctly?
Soooooo
it seems like the Devestation/attack area tree isn't properly calculating aoe size? or is this just a AOE size nodes not affecting things correctly? So base aoe size is 2.3 meters on Resonating shield. The node grants 15% increased AoE size. 2.3 meters increased by 1.15 is 2.645 meters And yet, Tool tip w/ 39% from that tree shows 2.5 meters? And checking Rolling Slam, on the second slam baseline size is 1.8 meters, and after calculations on stat sheet is showing 1.9 meters, when it should be? (2.07 w/ just the Devestation notable factored in.) I can understand diminishing returns to a curve, and if it was diminishing returns, it would be theoretically a (1 - ( (1-.15) * (1-.08) * (1-.08) * (1-.08) ) = 33.8% increase, meaning these two skills should be (Final slam from rolling slam: 2.408 meters, and from Resonating shield: 3.077 meters.) Soooooo Looks like math isn't mathing in game? Last bumped on Dec 30, 2024, 11:38:16 AM
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" The problem is you're looking at the RADIUS of 2.3 meters. The AoE is proportional to the Radius squared [Radius * Radius]. Therefore if AoE goes up by 1.15 then the radius will go up by the square root of 1.15 which is about 1.07. 2.3 * 1.07 ~= 2.46 which rounds on the display to 2.5 EDIT: I would prefer increases to radius as opposed to increases to AoE. It would be easier to understand IMHO. YMMV. Last edited by KingAlamar#4071 on Dec 30, 2024, 11:39:02 AM
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Math
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