Cast on minion death interaction with Last grasp
Cast on minion death does not work correctly when using Last grasp.
As expected, Last grasp prevents the minion's death for 4 seconds, and as such does not generate power for the trigger the moment the minion gets fatally damaged. However after 4 seconds, the minion still do die, and yet no power is generated. This occurs when using skeleton warriors with last graps and cast on minion death. Either the minion with last graps becomes immortal and cannot generate power, or its death is delayed and can generate power. You cannot have it both ways, where the minion is not immortal and cannot generate power. Has to be bugged or intended behavior needs clarification. Last bumped on Dec 15, 2024, 2:05:11 PM
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Last graps also prevents grim feast from spawning grim remnants.
This makes me wonder what other "on death" effects fail wont work with last grasp. Please do allow the mechanics of the spirit skills to work with last grasp, I just want that delayed gratification, ruthless style |
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I derped, issue remains as above.
Last edited by POPTOP#5364 on Dec 15, 2024, 2:06:54 PM
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