Mana/Flask Siphoners and other annoying rare mods as Warrior.

With the rework of flask charges it is incredible painful (sometimes outright impossible) to kill a Flask siphoner as a melee character and continue on your merry way afterwards. Porting back to town because you had to fight a rare mob is not a fun thing to do and does not make me look forward to find the next rare mob.

I think we are all aware that GGG seems to not like removing mods outright, which fine its your game do whatever you want, but please rework the Flask Siphoners and Mana siphoners so it atleast gives you back all the flask charges you lost fighting it after killing it.

Theres also the horrible feeling of seeing a rare mob charge at you with chilled ground, temporal bubble and other slows as a melee character where your attack time gets tripled (atleast it feels that way).

The general slow attack time on melee skills together with these mods make playing a warrior not fun even though im personally a pretty big fan the way Warrior is supposed to play in this game but rare mods and also some bosses need more consideration of the Warrior play style.
Last edited by DrStaynes#1713 on Dec 9, 2024, 5:05:52 AM
Last bumped on Dec 9, 2024, 5:05:33 AM

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