necro mechanic deterministic crash to desktop, KERNELBASE.dll

I've been struggling with these crashes since 3.25 necro launched and today I can finally crash at will from necro-specific content in the client.

It's 4:39 Central and here is the situation:

**All of this non-necro content works no problem!
- If I choose a Kirac mission it will open portals and I can clear it no problem.
- I can go to delve and complete a segment.
- I can go to sanctum and enter a zone.
- I can go to all of the towns.
- I can go to the rogue harbor.
- I can complete a breach stone.

*BUT*

- If I click [ACTIVATE] on the map device I crash to desktop (KERNELBASE.dll error in event viewer).
- If I go to Ledge, Ridge, A6 Southern Forest, The Riverways, Sewers, Grand Arena, and a handful of other areas I crash when zoning in.
- If I go to an area adjacent to these zones and click on the necro lantern of the area I see no icons just a "refresh" symbol and crash to desktop.
- If I go to a friend's hideout and try to enter an Atoll map I crash when zoning in.

*Then, I waited till the hour ticked over and lantern changed (5:12 Central)*

- Now I CAN'T go to the Beacon
- Now I CAN go to the Ridge


This is very very clearly deterministic. There's a resource loading on those "bad" zones that is causing the issue. When I do content that is outside of the necro mechanic I have zero problems. Since this is clearly tied to the necro mechanic is there any way to see what is in common?

I'm really hoping this hasn't bricked my map device. As of this post I still crash to desktop when trying to activate...


Last bumped on Nov 27, 2024, 6:36:15 PM
Results for packcheck:


========================
PackCheck starting
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2024/11/27 17:28:32 Repairing pack file Content.ggpk
2024/11/27 17:28:32 Note: If checking chunks takes more than a few minutes you may need to create a Windows Defender or anti-virus exclusion for PackCheck
2024/11/27 17:28:36 Checking all chunks are valid... done
2024/11/27 17:28:36 Checking free chain... done
2024/11/27 17:28:37 Scanning pack contents... found 50376 entries
2024/11/27 17:28:37 Freeing orphaned chunks... none found
2024/11/27 17:28:37 Merging free chunks... done
2024/11/27 17:28:37 Current pack file size is 47918362818, performing fast compaction
2024/11/27 17:28:37 New pack file size is 47863294910, compaction finished
2024/11/27 17:32:27 Checking content hashes... all content hashes are in sync
2024/11/27 17:32:27 Finished repairing pack file
Press <ENTER> to quit...
After completing the PackCheck everything's good. All zones work, my map in the map device works, zero issues.

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