Synchronized Random Elements?
There are a number of effects that add damage of a random element to attacks, usually as "gained as extra" modifier. I may be totally making this up, but I swear I remember reading somewhere that skills with the Prismatic tag will always choose the same element if used together, ie Elemental Hit supported by Prismatic Burst.
I wanted to ask if other effects which are similar but that do not explicitly come from a skill are also kept in sync. I think an example might be the best way to convey what I'm talking about. Let's say I make an attack with 2 different sources of random element damage: * Elemental Hit * Voidforge Let's also assume that I'm not using any Combat Focus jewels, and that each element has an equal chance to be chosen. Would these 3 different sources automatically be kept in sync, such that they will always choose the same element? Elemental Hit explicitly states " Would the "Gain 700% of Weapon Physical Damage as Extra Damage of a random Element" from Voidforge therefore apply with every hit, or would it only have a 1/9 chance of dealing damage? Last bumped on Jan 26, 2024, 8:44:39 PM
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No, element choosing effects are unsynchronized.
"I mean you really could read it somewhere but that is not true. The only rule is that prismatic skills can't pick the same element twice in row. "1/9 chance. |
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