Flame Golems of the Meteor are not taking Infernal Legion damage correctly
The new transfigured Flame Golems of the Meteor do not take damage from Infernal Legion Support for 4 seconds after spawning. Other Golems are behaving correctly.
If I had to make a wild guess I'd say this is maybe because Golems don't take IL damage while they're playing the spawn animation and for some reason the Burning Ground created by the meteor impact (which lasts for 4 seconds) is considered part of the spawn process. Bit of a niche skill combo, but it's really hurting an interesting build idea I've had so I'm hoping it's an easy fix. Last bumped on Jan 10, 2024, 3:32:30 PM
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Are you an elementalist with the elemancer ascendency node? Golems are immune to elemental damage which is what minion instability does. 40% life as fire damage.
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No, as I said in the post, they're only immune temporarily. They take damage after a short wait. Though I'm no longer sure it's reliably 4 seconds.
It doesn't matter much anyway, the build I wanted to make has other problems. Still, a bug is a bug, I guess. |
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You aren't using any cluster jewels with Blessed Rebirth?
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" I tested this on a Crackling Lance build with no minion stats or nodes. Additionally, again as I outlined in the original post, it only does it with Meteor Golems. Other golem types worked correctly. |
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