Significant graphical glitches since 3.21.2
This seems to occur on both Vulkan and DX12 renderers, though the types of artifacts seem to be different.
The DX12 renderer produces screen-wide artifacts occasionally when changing areas. ![]() The Vulkan renderer produces disco-style rays of light that emanate from the character. This occurs even in town with all MTX unequipped. ![]() System specs: Windows 11 Build 22621 Ryzen 3700x Radeon 6700 XT with 23.7.1 drivers This is with Triple Buffering disabled. Enabling triple buffering makes the glitches more severe. Different vsync settings seem to have no effect on the glitches. Last edited by ExpedientFalcon#3629 on Jul 29, 2023, 11:23:40 PM Last bumped on Nov 6, 2023, 7:55:09 PM
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Hello! did you solve this problem???
I have the same:( |
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