A game doesn't need to be hard to be fun
Hi Everyone,
I came across this post on reddit and thought it resonated well with my thoughts that a game doesn't need to be unnecessarily hard and punishing to be fun and GGG should focus most importantly on the fun aspect for POE regardless of the direction it is heading. This post is not upvoted a lot but I thought it deserves more exposure thus I am sharing it here. https://www.reddit.com/r/pathofexile/comments/uz2ge8/some_thoughts_on_poe_from_a_long_time12_year/ " Last edited by Kharadas#5625 on May 29, 2022, 9:06:44 AM Last bumped on May 30, 2022, 12:19:04 AM
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a game doesnt need to be easy and failproof to be fun
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" Hard, easy those concepts are subjective. If the player finds the game fun and enjoyable that's great. Personnaly, i don't find the game fun anymore because of : 1/ Player power has dropped since 3.13 when it was still great back then 2/ 3.17 was enjoyable because Archnemesis was not mandatory and rewarding. 3/ sentinel league mechanics are fun 4/ Archnemesis forced feed is not fun 5/ Removing player agency is not fun. what is fun for me is : 3.17 endgame + 3.13 player power. Since 3.13, my will to play this game has faded away and was killed in the first hour of the 3.18 ! Path of Exile is a Casino for gambling addicts.
Gambling is not fun nor a game mechanic... |
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" ofc its subjective and its totaly fine to compain about things in the game for me the quote in the OP just felt very wrong,not because of its opinion but because of the massive changes since than im not saying that the opinion should have changed or anything like that,it just seems outdated even when the opinion is mostly the same on top of that there are a lot of easy (for me atleast) games out there and they arent any fun to me no every game is for everyone and this is actually a good thing |
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If you're like me, a non-youtuber with a decent job, you're probably having the same issues like me: i spent nearly 3.000 h playing the game over a long period of time and i NEVER reached lvl 100 with my characters. Why? Because it takes hours and hours and HOURS to reach the exp needed to reach the end of the 90ties and in a fraction of a second all that progress is deleted cause one shotting enemies are the speciality of this game.
So, for the first time i built an RF tank...but you know the outcome: oneshotting enemies and the hell of clunky mechanics i.e. in the Sirus fight can't even express my frustration, that even a tank like mine gets destroyed regularily by a total misconception of balancing and poor scripting. Chris Wilson may call this 'fun'. I call it a waste of time. I'm so glad i didn't spend any money on supporter packs since the latest seasons. As there is no support from GGG for players like me, who need a challenge...but not pain. But pain is what you get: as soon as you reach the mid-90ties, the game is pain, not fun. I thought, GGG may have learned. But they never will. It's a stubborn game director that only serves youtubers, but he won't serve a decent gaming community itself. Last edited by AngryGekko#0233 on May 29, 2022, 10:19:17 AM
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I'd imagine people would be having an easier time of this if we still had the character balance of 3.13 with good Harvest crafting and pre-support gem nuke. AN mods wouldn't feel too out-of-place when compared to our previous levels of power.
PoE players: Our game has a wide diversity of builds.
Also PoE players: The [league mechanic] doesn't need to be nerfed, you just need to play a [current meta] build! And the winds will cry / and many men will die / and all the waves will bow down / to the Loreley |
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" Probably, but GGG has all intent to kill again player power to a new low in the next leagues. PoE 2's player power will be 1/1000th of what we have now and maybe at that point they will begin reduce monster power. It is just my opinion, but i see no other point at what GGG is doing to be other than that. I would have prefer them say : OK, player power is out of control, prepare for a wipe of all what you know when PoE 2 launches. If they did that while providing a standalone buy to play version of PoE 1 we would not be witnesses of them killing the game and upstet a considerable part of their community. With what they are doing right now to the game, i won't play PoE 2. Path of Exile is a Casino for gambling addicts.
Gambling is not fun nor a game mechanic... |
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" I dont know, how much you spent into this RF tank, but the char is very tanky. You rarely die, if at all, only due to player mistakes. |
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" Aren't there AN mods that invalidate the existence of RF builds? It just takes one encounter to get your shit kicked in. PoE players: Our game has a wide diversity of builds.
Also PoE players: The [league mechanic] doesn't need to be nerfed, you just need to play a [current meta] build! And the winds will cry / and many men will die / and all the waves will bow down / to the Loreley |
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" go play Eldenring... Darksouls... Darksouls 2, and other soulslike... this game never used to be like this, it's getting worse and worse and losing it's original "feeling" and it's shattering the playerbase... POE is about choice... it used to be "Do I open this chest knowing the mods?" "Do I go in this map, can I handle these mods?" "Do I crack open this harvest, they look hard?" "Do I start this Heist? this map looks difficult" now your choice Either play the game or don't play the game. |
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