Extra skill Slots
Hi
I'm playing for templar, discharge build, hope will make a good fit with new power charge on crit it makes sence passive tree - hope will reach it ! ~ lvl 80
Spoiler
http://www.pathofexile.com/passive-skill-tree/AAAAAgUBAnEEswVbCGcOSBGWFE0VuBo4HNwkPCepJ-0pLilPKrotHy3SNj062DwFPC09Xz38QYdGcUbXSVFM_03YUFBSU1hjWm1b9F6fXz9gbWNDZ5todGz2bRl343q4fLh_xoFvgpuCx4LkgziFfYhriq-LjIx2jM-PppBVkyeUoJUgljKbap2Anjyf36IAoqOly6dcp4SuPq9stAy3PryfwfPE9sWKxq7G2Mhb1BnYTdpi4XPjhOOf52PsOO0g73zwH_F28kXz3fZI_go= anyway i'm out of active slots i wish to use more curses, totems, portal at the end like defencive or offencive mode - let me choose myself playing maps i've choose defence curses (temporary or enfeeble) some low maps i can hande very fast with offencive curces ... it can be an option in game (like additive active slots) think best will be "ASDFG" PS: This will make game more complex & interesting .. using most of skills thanks ! IGN _morty_
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Agreed, "ASDFG" would be great
IGN: Hayzei / celofan / bindWkill
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I'm wondering whether there is more than 'ARPG tradition' holding back this happening?
@ OP... incase you didnt know, you can activate aura's (atleast!) and then switch them for another ability on your ability bar. I do this with my aura's and with my portal. Just for try for see and for know. She corpse exploded the corpse of the boss... Last edited by Zanixx on Apr 12, 2013, 8:14:08 AM
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I'd like to know why do you need more then 7 skill slots, the gear has 6 gear slots(without 2h) that can have socket, meaning 6 linked spells, and assuming you use even some auras they eat up atleast one item slot.
My best char so far https://www.pathofexile.com/forum/view-thread/1211377
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I also would like more options, though there's probably some 'reason' like "it promotes smarter skill use". More accurately it promotes the use of autokey programs...
IRON MAN
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