Heist Sucks due to cost of reveal and need of investment + feedback

-Heist demands time(playing normal heists), currency( to roll rogue items), reveals( from normal heists) and rogue markers investment in order to gain profits from it rather than just sell blueprints
-cost of reveal is quite huge
-only very fast moving characters have any sense at playing fully revealed blueprints with good rogue gear
-there is no indication that rogue cache is in map not all maps are worth doing in 100%
-heist is mostly running in and out and it takes along time
-atlas passives for heists could be boosted

overall i like heists but they are long and boring and when i try to run away with the item it takes even longer than getting in. all normal heists are 5% killing mobs 45% running 50% waiting for them to finish the jobs. they were little more engaging and fun in heist league.
Last bumped on Oct 18, 2021, 8:32:28 PM
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