0.10.5 Deployment Timeline and Upcoming Race Events

We received masses of great data and feedback from our first season of race events. The prize structure will be a little different in Season Two, and we're working hard on coming up with awesome rewards and race types. Season Two will start on April 20, 2013, and will last for the same duration as Season One (45 days).

The 12 days between seasons is an opportunity for racers to have some rest and to try out the fun interim events that we have planned. Between seasons, we're going to be running a lot of practise races, trials of weird race ideas and maybe even some cut-throat events. Details may be announced as early as tomorrow!

I can confirm, as suggested previously, that the alternate art Demigod's Triumphs that we'll be giving out to the top 20 players on the Season One ladder will indeed have custom flavour text indicating which final placing the recipient achieved.

The response to my suggestion of a new Development Manifesto (like the Beta Manifesto from last year) was really strong. We will go ahead with this plan and I'm expecting to find time this weekend to put it together.

We may be able to post 0.10.5 patch notes tomorrow. I'm very excited for you guys to try this patch out.
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Last edited by Chris on Apr 4, 2013, 12:30:41 AM
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Melkrow wrote:
Actually...I'm slightly disappointed by GGG this time around. If last week you said you were gonna delay the patch for 2 weeks, then I wouldn't have been disappointed. I hate liers. I know things come up and blah blah blah, but honestly I don't care. Just don't lie, I don't care how long you take. Carrot on a stick is bad business practice in the long run.


We will always delay patches if they are not quite ready in time. If the patch would cause problems for the beta realm (crashes, character damage, crazy balance, feature regression, etc) then we'll wait until it's fixed before we deploy it.

Many companies prefer to have month-long quality assurance cycles for their patches, but we're trying to deliver a patch every week, which means that some of them will occur a few days late. Thanks for your feedback though - we'll try to make sure it's communicated well in the future!
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Sexygillou wrote:
Could you make a clear announcement about desync issues ?
I don't expect them to be solved within one week, but at least tell us about it, and maybe, what is the difference in PoE compared to other online games that makes it hard to fix here ?

Not a single word about it makes me really disappointed, to be honest. All your answers seem to carefully avoid this gamebreaker issue.

Thanks for the update anyway (I agree with the delaying too).


In a few days' time, check the (not yet created) Development Manifesto forum for an article about it!
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Cannot wait for the upcoming patch. Early patch notes would be much appreciated because I know many of us have been waiting to build a character around these new gems!

Keep up the amazing work GGG.

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