We're currently working on Patch 3.14.1 which we aim to deploy later this week or early next week. We're also preparing additional information about resource loading, invisible enemies/skills and various related issues. In the meantime, we have prepared a preview of Patch 3.14.1 for you. Please note that this is a preview only and some patch notes may be added or removed before it is deployed.

Ultimatum Improvements and Fixes

  • Stand in the Stone Circle Ultimatum encounters now have larger circles.
  • Monsters in the "Stand in the Stone Circle" Ultimatum encounters have had their experience and drops improved to bring them more into line with other Ultimatum encounters.
  • Re-enabled the Razor Dance Ultimatum modifier.
  • Improved various visual effects in The Trialmaster encounter.
  • Fixed a bug where Monsters could sometimes fail to disappear after completing an Ultimatum encounter.

General Improvements and Fixes

  • The in-game Character Sheet now displays "Immune to Chaos Damage" if you have the Chaos Inoculation keystone passive skill allocated.
  • Clarified that the Snow Cloak buff doesn't cause you to take less damage. This is purely a description change.
  • Clarified that Fanaticism grants reduction of all costs (not only mana costs). This is purely a description change.
  • Clarified that the "Luminous Trove" and "A Modest Request" divination cards reward corrupted items. This is purely a description change.
  • Fixed a bug where the City Square, Factory and Ramparts maps were generating inaccessible areas.
  • Fixed a bug where opening the Temple of Atzoatl or a Betrayal Safehouse in a map containing a Conqueror's Citadel could cause the Conqueror to fail to drop a watchstone.
  • Fixed a bug where the Betrayal Investigation board could sometimes fail to show the correct Syndicate members and their relationships.
  • Fixed a bug where the Duelist was unable to purchase Cruelty Support from Yeena after completing Sharp and Cruel.
  • Fixed a bug where Corrupting Fever could cause you to apply Corrupted Blood to yourself through reflected or self-inflicted hits.
  • Fixed a bug where the Rotblood Promise unique ring could allow curses to bypass curse immunity when activating a curse aura that affects you.
  • Fixed a bug where the Fractal Titan boss in the Cortex map could use the incorrect skills if it absorbed too many Energy Volatiles.
  • Fixed a bug where the Alternate Quality effect on Divergent Phase Run wasn't working correctly.
  • Fixed a bug where unique Talismans could drop unidentified from the Temple of Atzoatl.
  • Fixed a bug with the Atziri's Rule unique staff where the Queen's Demand skill could sometimes fail to trigger Flames of Judgement and Storm of Judgement.
  • Fixed a bug where Tormented Spirits could use skills while possessing a defeated Betrayal target.
  • Fixed a bug where the Hale Heart divination card wasn't counting towards the "Influenced Item" reward criteria in the "Turn in Divination Cards" challenge.
  • Fixed a bug where Flameblast microtransactions could be applied to the Blood Sacrament skill granted by the Relic of the Pact unique wand.
  • Fixed a bug in the Caldera map where items could drop in an inaccessible area.
  • Fixed a bug in the Siege map where items could drop in an inaccessible area.
  • Fixed a bug where the Sirus, Awakener of Worlds encounter was missing music. The track has also been re-added to the Hideout Music Player.
  • Fixed a visual bug where certain item base types introduced in 3.13.0 weren't displaying correctly when used with Animate Guardian.
  • Fixed a bug where the Blackflame unique ring wasn't applying the correct ignite visual.
  • Fixed a clipping problem with the Deadly Renegade Cloak microtransaction.
  • Fixed a clipping problem with the Orion Gloves microtransaction that affected the Duelist.

Crash Fixes

  • Fixed a client crash that could occur when unveiling items.
  • Fixed a client crash.
  • Fixed an instance crash.
Posted by 
Grinding Gear Games
Arthi556 wrote:
So Pious Path + Immortal Ambition still broken?

We are investigating this.
Coquewar wrote:
Ok, but what about golems not being ressumoned even with Liege of the Primordial since the beginning of the league?

We are working on a fix for this.
mikerpoe wrote:
No fixing about blight undead rhoas being invincible and preventing the loot explosion and some chests? Game breaking for someone who focuses on blight...

This should have been fixed in 3.14.0c but if you are still experiencing this issue please log a Bug Report.

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