Dmg reduction on ES by Armour

Hi,

Been wondering about the usefullness for armour together with ES for a long time but still abit confused about the mechanics. From what I read the amount of armour will also determine the amount of damage the ES will take :

From the mechanics thread http://www.pathofexile.com/forum/view-thread/11707
Spoiler

Armour / Damage Reduction
Damage Reduction reduces physical damage taken. Elemental damage and damage-over-time are not affected. The amount of damage reduction depends on the defender's armour total, and the attacker's attack damage:

Hit & damage calculation order of effects
There are a number of steps involved in deciding whether an attack hits or not and how much damage is done:

1) Avoiding the hit:
- At this stage there is a chance to evade attacks (accuracy vs evasion)
- Any chance to dodge from acrobatics or phase acrobatics is also checked here

2) Avoiding the damage:
- Blocking is checked

3) Mitigating the damage:
- Physical damage reduction and resitances are applied

4) Taking the damage:
- Non-chaos damage is removed from energy shield until it's depleted.
- Any remaining damage (including all chaos) is removed from life.


Following the above rules, the more armour I stack the lower the damage on my ES. Is this correct ?


Short answer is Yes thats correct.

OB: BazzVone - 83 Dual Spork Totem Templar /w CI and minions
CB: BazzVfourteen - 80 Dual Spork Totem Templar /w CI
CB: BazzVtwo - 73 Dual Spork Totem/LS Templar
CB: BazzVseven - 76 Lightning Strike Mara
CB: BazzVfive - 78 Lightning Strike Mara

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