Dmg reduction on ES by Armour
Hi,
Been wondering about the usefullness for armour together with ES for a long time but still abit confused about the mechanics. From what I read the amount of armour will also determine the amount of damage the ES will take : From the mechanics thread http://www.pathofexile.com/forum/view-thread/11707
Spoiler
Armour / Damage Reduction Damage Reduction reduces physical damage taken. Elemental damage and damage-over-time are not affected. The amount of damage reduction depends on the defender's armour total, and the attacker's attack damage: Hit & damage calculation order of effects There are a number of steps involved in deciding whether an attack hits or not and how much damage is done: 1) Avoiding the hit: - At this stage there is a chance to evade attacks (accuracy vs evasion) - Any chance to dodge from acrobatics or phase acrobatics is also checked here 2) Avoiding the damage: - Blocking is checked 3) Mitigating the damage: - Physical damage reduction and resitances are applied 4) Taking the damage: - Non-chaos damage is removed from energy shield until it's depleted. - Any remaining damage (including all chaos) is removed from life. Following the above rules, the more armour I stack the lower the damage on my ES. Is this correct ? | |
Short answer is Yes thats correct.
OB: BazzVone - 83 Dual Spork Totem Templar /w CI and minions
CB: BazzVfourteen - 80 Dual Spork Totem Templar /w CI CB: BazzVtwo - 73 Dual Spork Totem/LS Templar CB: BazzVseven - 76 Lightning Strike Mara CB: BazzVfive - 78 Lightning Strike Mara |