3.13.1b Patch Notes

3.13.1b Patch Notes:

  • Texture Streaming is no longer relied on for the initial loading of textures. Instead the loading screen stays up until the scene is ready to render, with Texture Streaming used where necessary to keep frame rate high when loading unexpected assets during gameplay.
  • Various improvements have been made so that textures are not unloaded so aggressively.
  • Fixed a bug where the Heist Ally Equipment screen couldn't be opened via the 'V' shortcut key.
  • Fixed a bug with the Landscape Transparency UI option not working correctly.
  • Fixed a bug where certain Zana missions could appear as incomplete after leaving the area.
  • Fixed a client crash that could occur when using Hyrri's Watch as a Spectre.
  • Fixed a common client crash.

This was a restartless deploy on the servers and you will need to restart your client to receive the client changes for this patch.
Last bumped on Feb 8, 2021, 11:36:51 PM
"
BlackCrow wrote:
Do you have eta for the Arcane Surge fix?


Unfortunately it didn't make it into this patch, but hopefully the next one!

"
Virtuosity87 wrote:
so.. all you did is hide the bad texture loading that is in the game? behind a longer load screen, without actually fixing the issue :/. i hope some actual engine improvements and proper fixes are still in store. this is not the solution to a poorly performing game engine.


These changes will alleviate some problems relating to the root problem.
It's not a final solution, we'll continue to work on and improve things.
"
BlackCrow wrote:
"
Henry_GGG wrote:
"
BlackCrow wrote:
Do you have eta for the Arcane Surge fix?


Unfortunately it didn't make it into this patch, but hopefully the next one!

"
Virtuosity87 wrote:
so.. all you did is hide the bad texture loading that is in the game? behind a longer load screen, without actually fixing the issue :/. i hope some actual engine improvements and proper fixes are still in store. this is not the solution to a poorly performing game engine.


These changes will alleviate some problems relating to the root problem.
It's not a final solution, we'll continue to work on and improve things.


Thank you for the information.

I'm just curious, one whole ascendancy class is broken and there's fix that can be deployed.
How is it possible that the fix will take more than 2 weeks to deploy?


It can sometimes be easy to break things, but hard to fix.
We also try not to break other things when fixing broken things.
It's gone through the process of being fixed as quickly as it can, given the nature of the problem.
Hopefully it won't be a problem for much longer.
We're looking into the problem with the patch not downloading.
Last edited by Henry_GGG on Feb 2, 2021, 5:41:23 PM

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