Pause mode in hardcore

You do have a pause option. Works great each time.

Alt+F4.
Sitting in HO spamming alts for 4 hours straight is peak PoE gameplay. Thanks, Chris.
Pausing would be a welcome addition to the game, though that has little to do with Hardcore in particular.
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Bizzarrus wrote:
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Just try to feel the justice
Just try to feel the mind

When the player presses alt + tab then the player switches to other software аnd loses control of the character

Ideally, the mouse should have a sensor for covering the surface of the mouse with a palm, this sensor should be infrared, it should record whether the player is present at the computer or has already left

this game is built in such a way that in battle you constantly have to control the character with the mouse

If the sensor detects that as a player is already absent from the computer, that is, he does not control the character, then from the side of the program it is already stupid and pointless to continue a fight with a defenseless character

1. Is this really justice (true) when the POE program knows that the player has lost control of the character, but at the same time allows the boss to continue to hurt the defenseless character?

2. Is it really reasonable when the POE program knows that the player has lost control of the character, but at the same time allows the boss to continue to hurt the defenseless character?

Please answer me these two questions


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GusTheCrocodile wrote:
Pausing would be a welcome addition to the game, though that has little to do with Hardcore in particular.


Thank you for your thought but can you provide detailed response about "little to do with Hardcore"

The pause is just an example, we are already talking about the defense mechanism

The protective mechanism will protect the character from lags, Internet disconnections, bugs and loss of control over the character in case of my grandson
Last edited by Staglaitor_#3917 on Nov 7, 2020, 3:59:58 AM
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Ydoum wrote:
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get away from my thread, troll
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GusTheCrocodile wrote:
Pausing would be a welcome addition to the game, though that has little to do with Hardcore in particular.

And yet the logout macro is a "feature" of path of exile "hard"core experience.
"Parade your victories, hide your defeats. Mortals are so insecure."

Once you break the cycle of fear no angels or demons can whisper you their sweet nothing words.

poe0.2/10. Nuff said.
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Xystre wrote:
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And yet the logout macro is a "feature" of path of exile "hard"core experience.



This is just a technical trick, which was invented by the players, not by GGG In this case it should be a complete and civilized way in aspect of quality of life interface solution

Yes, there is a set of solutions to this problem But all these are technical tricks that were invented by the players because they were forced to come up with them in order to save the character

PS

Moreover, this macro is not convenient. May be
If you used this macro, you will still have to go back into the game again, install the map and again reach the boss. May be. I don't know. This is just a guess :)))) i don't know how this macro works
Last edited by Staglaitor_#3917 on Nov 7, 2020, 4:19:45 AM
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Staglaitor_ wrote:
Thank you for your thought but can you provide detailed response about "little to do with Hardcore"
Because hardcore characters have no greater call for it than any others. It would be a feature added to the game for the benefit of everyone, not just hardcore players. I mean, it would be pretty weird if choosing to play "hardcore" gave you an easier time avoiding death.
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GusTheCrocodile wrote:
....Because hardcore characters have no greater call for it than any others. It would be a feature added to the game for the benefit of everyone, not just hardcore players. I mean, it would be pretty weird if choosing to play "hardcore" gave you an easier time avoiding death.


Thanks for your detailization

You said, if i translated right: - "Because hardcore characters have no greater call for it than any others"

I have to disagree with you.

The death of a character in a trader league is just a loss of gaming-bar-experience
Also, the death of a character on the hardcore league is a tragedy. Hardcore league is a good way to test your strength and make the most of having a minimum of opportunities.The hardcore concept is a challenge and the challenge is the value
When you lose a character in hardcore League then you lose the value.

Generally the defense mechanism is offered for hardcore players. I have nothing against if this mechanism is useful in other leagues

"I mean, it would be pretty weird if choosing to play "hardcore" gave you an easier time avoiding death."

Unfortunately, I could not translate this phrase.

Last edited by Staglaitor_#3917 on Nov 7, 2020, 9:40:05 AM
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j33bus wrote:
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Bizzarrus wrote:
Well, you already said it, pausing isn't possible in an ONLINE game.


Well Diablo 3 does let you do it if you're playing alone so it is certainly possible.


Alone in a private game. If the game is set to public it will not pause.
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Song_Ryeske wrote:
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j33bus wrote:
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Bizzarrus wrote:
Well, you already said it, pausing isn't possible in an ONLINE game.


Well Diablo 3 does let you do it if you're playing alone so it is certainly possible.


Alone in a private game. If the game is set to public it will not pause.
Okay, great? That doesn't change anything about the point here: pausing online games is entirely possible, and has been a thing for decades.

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