Socketed Spells have +3% to Critical Strike Chance
For Redemption Sentries the mod must say socketed Spells, right? Even though their main attack is considered an attack?
Last edited by Sitzura#1737 on Aug 8, 2020, 6:20:23 AM Last bumped on Aug 8, 2020, 2:42:37 PM
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" Nope. Redemption Sentries primarily use attacks: https://poedb.tw/us/mon.php?n=Redemption+Sentry The mod you're referring to increases the crit chance for damaging spells. Raise Spectre on its own is not a damaging spell, so that portion is discarded. They only cast one spell, which is the crystal they spawn that explodes into multiple projectiles in a cone. An example of an effective RS item (from Delirium): Benefits: - free +1 chain - 20% more attack damage for all their attack abilities and basic ranged attacks Sitting in HO spamming alts for 4 hours straight is peak PoE gameplay. Thanks, Chris. Last edited by Ydoum#5726 on Aug 8, 2020, 8:31:30 AM
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I thought minions didn't have a spell/attack damage distinction, which is why minion specific talants/gems don't specify that it increases spells and/or attacks
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" They do. For example, spell echo won't affect redemption sentries' basic attacks or projectile abilities. For slave drivers, however, spell echo works like a charm. Gems are one thing, in-depth customization is another. Sitting in HO spamming alts for 4 hours straight is peak PoE gameplay. Thanks, Chris.
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" No the minion boost dont specify spell or attack simply because doing so would make for way too specific modifiers. "An it harm none, do what you will"
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