Instances spawned on washington server randomly have lag spikes

I've noticed that at least on Washington servers instances will sometimes be spawned with lag spike issues. The lag spikes are isolated in the instance. Spawning a map, for example, might cause that map instance to have lag spikes (even when standing still and no enemies nearby) but returning to the hideout instance the lag spikes vanish.

I have seen this happen for a long time (years) but this league it seems to be worse that usual.
IGN: Rumthorp
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Last bumped on Jul 6, 2020, 12:34:19 AM
Yeah, my friend and I are having this issue too. After 3.11.1.
La7me
They are having hosting provider issues.
"Programming today is a race between software engineers striving to build bigger and better idiot-proof programs, and the Universe trying to produce bigger and better idiots. So far, the Universe is winning."

"Your mother was a hamster and your father smelt of elderberries!"
Been here since the game released, never had worse performance than this one with the servers. Please just pay some extra money and get some stable servers in Montreal or something.

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