Blight Keep Crashing

Half the blight i do just freeze the Game for 3seconds randomly DURING the encounter at some point and crash the client without any log.

I'm only experience such issues with blight content (with no delirium active, but sometimes with Conquerors influence at least)

And when relogging the whole minimap is displayed as "undiscovered", like if it was a new one.
Last edited by Bakudan#2344 on Mar 17, 2020, 2:46:29 PM
Last bumped on Jul 17, 2020, 4:07:52 PM
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Hi, same problem for me I crashed like 3 times in 2 blighted maps and never crached anywhere else
Happend to me 3times this League already and happend never in metamorph. I'm trying to figure out a cause but no luck so far.
Just now it crashed when i only had one tier 3 chilling tower up and it crashed the second it touched the first enemy.
same problem here. random crashes during blight encounters and blight maps.
Same here. Twice crashed on blight.
Consistent crashes on blight as a Necro.
Played some blight maps during the past weeks and no crashes. I thought the problem was fixed, but today I the game crashed in a plateau (t13) blight map. I am also playing as Necro, but I did all blight maps with this character. The only thing I changed is switching from normal zombies to big zombies (Mon'tregul's Grasp), but don't know if it has something to do with the crash.

Can someone from GGG please confirm that they are aware of this bug and looking into it? For me, I will stop playing blight maps until this is fixed.
Crashed again today during blight encounter in port map.

I'm really disappointed that a game crash, which prevents players from doing blight game content, is simply ignored by GGG. Even if it's just a small number of players. This bug is existing in the game for more than one and a half month.
Played 3 or 4 Blight Maps during the last days, no crashes. Today, crashed in T14 Shrine Map.

Screenshot shows map after I entered after the second crash:
https://www.dropbox.com/s/9czmdpapgrqmgvx/screenshot-0046.png?dl=0

Started as Necro and crashed after 2 or 3 minutes. Then switched to Trickster, entered map and crashed again after a few seconds. After second crash, the pump was destroyed, no more crashes. Maybe the crashes have something to do with a specific type of blight monster or a combination of map mods and blight monsters. This would explain, why they do not occur in every blight map or encounter.

How many crashes are needed before GGG will start looking into this bug? Or will it be ignored forever?
It's entirely possible that the crashes you guys are experiencing aren't related to any bug in the game directly.

I'd run a pack check if you haven't already done so, or verify the integrity of your game cache if using steam (this is effectively the same thing).

It may also be beneficial to clear all of your cached files for the game, some of these would be your minimap folder, client.txt, and shader caches. Note that you will likely have reduced performance for a short while when your shader cache is being rebuilt if you choose to delete it.

If you continue to crash after that, see if you can get back in the instance and submit a proper bug report using the /bug command in-game and report back here with a reference number. At least this way GGG may have something to actually look into, and you'll have made an attempt to fix any issue which may be on your end.
Last edited by Cryten#1994 on May 14, 2020, 11:00:26 PM

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