Suggestion to bring Group-Play to Path Of Exile.

Hello dear GGG-Team i am now Playing since Synthesis but even since day 1 i kinda miss the fact you rather get more Punished as rewarded Play the normal Way as a Team.

We are living here in 2020 and i think also we should maybe do the step forward and get rid of a Loot-System from the early 2000er.

Thats i have some Suggestion which can bring more people together and feel less punished when not having a full Party Setup of Quant Char , Curse/Aura-Bot.

- Increased Item Quantity get removed or nerfed like this
+ Every item with Increased Item Quantity get nerfed by atleast 70% for example Ventors cant anymore roll up to +10% only to +3% same for amu and Co.
- Party Play gets changed to >
1 Player 100% Increased Quantity
2 Player 105% Increased Quantity
3 Player 112% Increased Quantity
4 Player 120% Increased Quantity
Experience / Drops are atleast 5 "Screens" wide and not more "1?" screen.
- Every Player has their own loot so not more Shared 1 drop for everyone
- Maps can only be dropped by the Leader of the Party (So you gotta Rotate also)

Improved Public Party Options
Free For all is Permanent Active but "Map Opener" can Add a Filter what the other Persons can Pick up.
- Currency Items
- Magic Items
- Rare Items
- Uniques
- Misc Items (Maps , Fragments, Fossils & more)
- Div. Cards


thats my suggestion to make PoE less then a Offline Game and pulls it into a Real Online Multiplayer Game.
Last bumped on Feb 24, 2020, 5:36:44 PM
This thread has been automatically archived. Replies are disabled.

Report Forum Post

Report Account:

Report Type

Additional Info