Crafting in 3.9

It's gonna be hard. : (

Can have multiple mod-> can have up to 3 crafted mod, including itself!
Now we can't alt and annul for 1 mod and craft the rest, which is sad.

GGG also increased the difference between crafted mod and the natural T1 mods. (sad)

Multimod + cannot roll attack/caster + suffixes cannot change, is still a viable option and might work well with the new Exalted orb.
For example, get a rare bow with additional arrow mod (suffix), and slam the new exalted orb to hit 2 good prefixes. If failed, craft suffixes cannot change and scour off the prefixes. (This might be the only way to craft items with 3 good mods, but much more expensive.)

Alt spamming for 2 T1 mods, and imprint, regal for the third T1 is still viable, but expensive.

Fossil craft might be the only way to get good gear in the early game.(RNG crafting)

Before fossil crafting, unique items are the only way to go. Will this affect the SSF league?




Last edited by zhenyaowen on Dec 10, 2019, 12:36:24 AM
Last bumped on Dec 10, 2019, 12:28:10 AM

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