Primordial Might not making Carrion Golems aggressive

Primordial Might doesn't seem to change the behaviour of Carrion Golems.
Zombies made aggressive with Feeding Frenzy run far away from the screen to attack enemies, while Carrion Golems with Primordial Might don't most of the time aggro enemies already on the screen.
Ground Slam, now and forever.
Last bumped on Sep 11, 2019, 5:46:09 PM
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Same for me, Might jewel aggressive just doesn't work.
+1 it should behave just like with feeding frenzy but its not
Last edited by Bukowina on Sep 11, 2019, 5:46:55 PM

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