MAP drop nerfed after 0.10.2 ?
Why do you guys run the Docks at all? Is there really any chance in this game to run out of level 66 maps? As for me, I acquire them faster than I can run them.
Also, 2 days ago, I ran a maze Torture Chamber (level 72) with 20% quality and got 3 x Torture Chamber and 1 level 71 map in return. |
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" And I think you simply cannot stand that someone dares to disregard your arguments as what they are: subjective. If something is beyond your understanding, like rng is for all human beings due to their natural perception, you simply cannot stand to your lack of understanding but rather shape the world you created in your mind the way you want to have it so you can understand it. And you know what? I could not care less about that if not people with such a mindset would also claim that "the jews steal our money, the illuminati control our governments, some oh-so-evil organisation interferes on whatever level in our lives" and so on. You are just pointing fingers because you cannot believe that there are things you simply cannot grasp. Such a behaviour is toxic! It spreads hatred and prejudice! And I can make up shit too: How about that the "hotfix" did not change anything? Maybe they did not rework shit and all works in the exact same way as before and the whole patch-notes are just there to assure you that they "fixed" sth that was not broken although they did nothing? Maybe all was working as intended and the "fix" just means they are raising the droprates because enough people complained? But wait, what if the "hotfix" was not made by GGG in the first place and some evil hacker organisation made it appear like it was by GGG, by hacking the website, appearing as devs in their posts and inserting some new code into the servers just to ruin the ingame economy by providing so much maps that noone would need map-items anymore? That would explain the massive desync too, as it was a sign of the hackers activity! AND it would explain why suddenly there are so many highend items here on the forums (thread: best 6L chest in hc for example)... explains a lot! You see? Relating unrelated things creates a (more or less) believable story which still has nothing to do with reality.
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And NO! I do not believe in anyone of the conspiracy-theories I just wrote down because it is all pulled out of my ass!
Hold on to yer shite load o´ bloody barnacles on me arse-cockles, me hearty! IGN: Trapsdrubel Last edited by Azdrubel#6242 on Mar 14, 2013, 8:07:42 AM
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"Ain't that the truth.... I recall countless hours across the span of ONE MONTH from starting the game and getting zero uniques, then RNG God pitied me and I got five in one day. Henceforth, drops seems regular enough. Fickle God. Also, I like your last two posts, Azdrubel. It is satisfying to see composition with clear thought put into it. Last edited by Kilvoctu#2590 on Mar 14, 2013, 8:04:05 AM
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Well, just farmed high lvl maps today, issue looks fixed right now, high lvl drop rate looks like before 0.10.2, thread can be closed.
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" 1*72 2*70 2*69 1*68 = 1*66 Nevermind, only had to vent my anger! Screw it! (at least for tonight) Joined 07.08.2011 as Arebor
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After hot fix last night, 5 maps dropped for me while running a map
Spoiler
, and a reg 66 dungeon.
I ran maps with hard modifiers to test myself, only level 66, Temperal chains/extra projectiles, spawned with those damn tentacle chicks that shoot uzi's, and those birds that charge stun...wow Lies! I got GCP every time I kill a mob with my mouth in JUST the right position! So now I just have to make sure I can make it to that position before the mob is dead each time. :-P ~CrystalisQualinthi Last edited by Tychoblu#0219 on Mar 14, 2013, 9:29:46 PM
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Yesterday i got a Precint lvl76 map and farmed it to find a Shipyard map lvl 77 =)
IIQ that for larger + magic + 100 and the results on the 77 can be seeing below
Spoiler
And now back to maps 70 Last edited by Tim00#5796 on Mar 14, 2013, 11:02:45 PM
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6 maps run tonight...0 map drops.
I wish we would get /players x Probably the only feature from Diablo 3 I would like here. Making multiple accounts just drains server stability even more. |
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First map got 0, second got 2 and third got another 2. It seems a little better I guess.
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Agreed, drop is not fixed complitly back to pre 0.10.2 rates, there is still too much low lvl map dropes and really rare dropes of maps higher than you clearing.
This is looks like GGG is trying to slow up lvling progress, but i dont know why, and there is still zero dev comments on that. |