Two Handed Melee Weapons

I'm curious to see the stats for weapon usage. Is that something that is tracked as well? 2H Melee weapons has to be at the very bottom. Especially Maces. There are like 3 Unique weapons total and the movement skills don't really synergize well with 2HM. I'm hoping this is addressed in the physical rework.

I'd like to see Leap Slam set to a set distance instead of targeting for console players. Nothing like trying to leap out of danger just to move like 2 inches because a mob is right next to you.


More unique weapons for Two handed maces. Just not enough variety. Hell, more 2H Maces in general.


Like the suggestion from way back when(2014). A parry mechanic would be fantastic. I know block with 2HM is a thing.


Maybe some life/armor given with 2HM.


Another Movement skill befitting hard hitting slow tank type builds.

All in all, fantastic game and I do plan on dumping more money and time into your product/service. Thank you for indulging my rant.
Last bumped on May 18, 2019, 10:19:35 PM
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Save your money and play titan quest.
Go to poe.ninja challenge builds. Look on the left side and scroll down to the weapons section.
"You've got to grind, grind, grind at that grindstone..."
Necessity may be the mother of invention, but poor QoP in PoE is the father of frustration.

The perfect solution to fix Trade Chat:
www.pathofexile.com/forum/view-thread/2247070
Last edited by Arrowneous#3097 on May 18, 2019, 10:21:26 PM

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