[3.11] g00fy_goober's WinterIsComing Trickster (Easily Clear All Content)
STREAM: If you have any questions about the build, would like to show your support, or just want to chat it up come check out my stream: twitch.tv/goof1313
Note: If you have any questions pertaining to the build. Please post them here or if you want feel free to ask in stream. Please do not PM me in game or on forum as you will not get a response.
Note 2: Guide is fully up to date except for cluster jewels. More than likely at least 1 series (maybe 2) of cluster jewels should be worked into the build for maximum output. To do this other nodes will have to be dropped. Currently i do not have time to redo every build of mine and find out which notables on cluster jewels are best and change all the trees/gear around to fit them in. Build works fine without cluster jewels but anyone wanting to push the build should definitely incorporate cluster jewels into it!
ALWAYS READ THIS FIRST!!
3.11 Not much changed for this build besides the addition of cluster jewels. Some of the crit/crit multi nodes had damage tuned down a bit.
3.10 Not much changed with this build this patch. Some influence/fossil changes but nothing hugely affecting this build. Rest remains the same/unchanged.
3.9 Minor(ish) nerfs to the shaper crafts. Things like T1 ele dmg as extra chaos now roll highest 7-8% instead of 16-20% previously. This is prty big difference, but to be fair it was prty OP before. Bit less again, but overall still the same fun build it has always been.
3.8 Should probably use Eldritch Battery now that mana leech was removed from curse + boot enchant.
3.7 - Completely revamped the build. Different passives, different items, crit based now, uses eternity shroud and lots of conversions. Changed auras, switched a few gems, took out duration stuff (because now it sucks with winter orb). Make sure to look at latest POB link and info as the gear section will be out of date.
That being said this skill was nerfed a decent amount in 3.7. The most notable being its projectile frequency went from .8 seconds to 1.6 seconds, however if you are holding and channeling winterorb it goes back to the .8 seconds. Duration was changed a lot as well so now you don't really get the 12 second orb and have to channel it more. Overall the nerfs were honestly needed (winterorb was so ridiculously OP) and the build is not ruined at all.
When I look for "Top Tier" in a build I have many requirements that must be met. I want a build that can clear ALL content (maps/shaper/lab/atziri/uber elder etc). It must be FUN and ENGAGING, not cost an extraordinary amount of currency, and have the ability to be a league starter with the ability to do all content later on as you upgrade and invest into your character. On top of this it must have fast movement or move skills and not have to worry about any weird issues that ruin builds for me (such as running out of mana, random one shots, not lacking in single target capability, etc etc.)
All in all finding a build that suits me and has all of these things can really be a tall order to fill. Luckily I have found yet another build that fits all of these criteria. Hope you all enjoy!
Very fun and engaging build to play
Very fast pace build
Incredibly fast movement speed with phase run + quicksilver
Flame Dash with faster casting to jump gaps/cliffs
Great Aoe Clear and super fun playstyle
Able to do strong burst single target damage which shreds map bosses
Incredibly fun self crafting on tons of gear pieces
Can do almost all map mods
Able to do all content (all maps, uber atziri, all labs, shaper and guardians, uber elder)
Extremely high defensive capabilities
Immune to corrupting blood
Free Arcane Surge
Easy/Cheap to gear with room for lots of improvements as you get more currency
Ele Reflect maps are NOT possible
Physical Reflect maps are best to be avoided (vaal bf kills you quickly)
Hexproff AND no regen on same map should be avoided.
Can be decently expensive to fully min/max yourself for end game gear especially for getting a shaped pyre ring
- Run any skill in act 1 you want, I usually do freezing pulse/explosive trap
- Get BV right before merveil
- Pick up stormbrand after killing merveil
- Level with stormbrand until you get winter orb at level 28. Can make the switch then and use winterorb with LMP until you get GMP or you can hold off until level 38 and then use winter orb + gmp + infused channeling + conc effect.
Gear breakdown & Stat Prioritization
Base: Evasion helm is best since armour sucks in this game, ES helm is ok too if u want more ES.
Stats: Try to get helm with both 18+ inc aoe and hypothermia. Life would be next, then res is a bonus. Enchant is pretty helpful but also really expensive.
You can get sceptres or wands. I prefer wands because they look cooler and the implicit rolls a tad higher and applies to spell dmg not just ele dmg. That being said i think profane wands feel the best for the increased cast speed now that we do not use faster casting in our setup. Explosion mace is no longer a thing since pyre makes it pointless.
How to craft: First roll a T1 ele damage as extra chaos damage on a ilvl 85+ shaped base of your choice. Then regal it so it is a 2 mod rare. Then annul it and hope you remove w/e you regaled. If you roll the mod with alts and it already has a 2nd mod you can either keep rerolling or try to annul off the other mod, then regal and try same thing. Once you have a rare item with just the ele dmg as extra chaos you want to multi mod and add the following stats:
- Spell dmg/non-chaos as extra chaos damage
- Cold Damage to Spells
- Cast speed/arcane surge on kill
- Global crit strike multi
Eternity shroud is so incredibly OP. Lots of life, tons of non-chaos as extra chaos dmg for all ur shaped items and hits ignore monsters chaos res.
Rare shaper gloves. Fingerless silk gloves are best but crazy expensive usually. Just get Ilvl 84+ base. Shaper base is a MUST. We are running eternity shroud after all. You can try rolling/multimodding your own but might not be bad to just buy a pair that has life + res + the faster cast + slower proj on them. The socketed gems are supported by FC/Slower Proj does not do anything for us anymore, however those mods are hybrid mods and also give us flat cast speed and projectile damage. This is why we go for these mods.
Good rare pair of boots is the best option here. Pretty easy to fossil craft something decent. I would suggest getting a level 86+ base. I highly suggest to get 35% movespeed as you rely on movespeed for 99% of your movement. Get some good life + res after. Enchant is pretty important here as we do not have a lot of sources of leech. So i would 100% go for the leech enchant on boots.
Another Good rare piece is the best bet here. Must get a shaper base so that leaves stygian vise off the table. Leather belt is probably your best bet. I would suggest to get a shaped leather belt and just 3 fossil pristine + prismatic + fridgid craft until you get a good flat life + cold dmg + ele dmg roll. Or you can just buy one. Obviously do not need anything this crazy but good life + cold or ele dmg + res works fine.
Amulet should be a rare shaped ammy. Roll it for the damage pen and hopefully crit multi and then multimod the reset. For rings the first I would worry about is your rare ring. Shaped Opal is the best, but can be very expensive so any ring would do. Would try to alt/aug to get the cold damage to spells and attacks, multimod, then put on a few things that help. Life is a given. % dmg is great and so is flat cold/fire dmg. Second ring is just a SHAPED pyre ring. Basically you have to buy one or get a sapphire ring shaped base and scour/chance until you get a pyre. RNG is RNG especially with chancing a unique. Could take 10 tries, could take a a million. However pyre is a pretty basic unique so for most it is not too terrible. However it is really important to get a shaped one as without it you lose the eternity shroud effect for the +5% non chaos as extra chaos which is a decent bit of dmg, but more importantly you lose the "hits ignore monster chaos resistance" if all items equipped are not shaper items. This turns out to be a huge amount of damage.
1x Anatomical knowledge jewel with corrupting blood cannot be inflicted on you. Gives a nice bonus to life (if placed directly to left of the witch start) along with a much needed corrupting blood cannot be inflicted on you. Winterorb attacks so many times per second that it is really easy to instantly get like 15 corrupting blood stacks on you. Also killing a bloodlines pack with corrupting blood makes them explode in aoe giving you max stacks incredibly fast. This jewel makes all of that not matter.
Rest of jewels I just went for spell dmg while dual wielding (since its highest spell dmg roll on jewels and 7% max life. Also got some minor res as a bonus since i was lacking some on gear. Then just exalted for last mod and hoped which failed me every single jewel but o well. Feel free to get more crit multi mods as they are the best.
Gems & Links
6L Setup: Winter Orb - GMP - Cold to Fire - Infused Channeling - Conc effect - Ele Focus
4L Setup: (Vaal BV in helm for pseudo 6l): Vaal Blade Vortex - Controlled Destruction - Cold to Fire - Conc effect
4L Setup: Hatred - Herald of Ash - Zealotry - Enlighten (lvl 4)
4L Setup: CWDT (lvl 1) - IC (lvl 3) - Inc Duration - Vaal Righteous Fire
3L Setup: Phase Run - Enhance - Precision
3L Setup: Flame Dash - Faster Casting - Portal
Dying Sun is the huge one here. Gives extra projectiles, more aoe for vaal bv and less fire damage taken + fire res. Just a great Flask.
Experimenter's Diamond Flask of Heat is up next. Diamond flask still one of the greatest utility flasks for any crit build, adds enormous amounts of damage and give you immunity to being chilled/frozen.
Bottled Faith is disgusting in this build. Great dps, great visual effect, and of course more crit and more damage given!
Cinderswallow with crit roll. Huge dps, more crit, lots of regen
Quicksilver Flask is pure utility. Run fast, always :)
No No Map Mods
- Ele Reflect is by far the worst here and can not be ran.
- Phys reflect can be ran but you can NOT use vaal blade vortex. If you are anything like me, you say ok no vaal bv, and by time you get to boss, muscle memory goes completely against you... you throw it out anyway and watch you own yourself. Because of this i just don't run any reflect.
- Temp chains is horrible like it always is and cant stand being slowed, so it gets rerolled everytime, without fail.
Gloves - +1 Frenzy charge is great. Ele Weakness on hit is not terrible. Flat base crit chance with spells is great. After that Gripped gloves implicit is best, fingerless silk gloves is next best. If just normal pair of gloves just run w/e you want.
Boots - NEED to get the leech enchant here. No other choice.
Helm - +2 winter orb stages is incredible or 40% inc winterorb damage. Stages matter a lot less now than they used too but +2 is still really good.
Swift Killer - Harness the Void - Ghost Dance - Escape Artist
Minor God - Shakari. I simply like the reduction to poison stuff.
Major God - Any will work but I like the Soul of Lunaris for added projectile avoidance, dodge, and no chained projectiles.
T16 Casual Map run (gear/tree/items all changed since video, but basically plays the same, but now we do a LOT more damage) - https://youtu.be/U0eZHUf29Ts
Is non vaal BV ever used? No. Only vaal bv for single target burst. 90% of play is just keeping winterorb up and covers all clear. For bosses hit vaal RF then Vaal bv + dmg from your winterorb instant bursts single target stuff.
Why are bosses with multiple phases super dumb? I ask myself this question every day, blame GGG. After casting vaal rf + vaal bf, not having them on any boss fight with phases = doable but 3x slower. Multiple phase fights for regular map bosses should not be in game. Though i understand why things like shaper/elder etc have multiple phases. For things like desert springs boss, lava lake boss, tower boss, etc etc just skip them.
Why don't I have enough Str? Depending on base of your weapons, the str requirement can be huge. Keep an eye out for this when you buy a base for your weapons.
I don't like this or that with your build. Do I have to do it? 100% Absolutely Not. This is a build that I tweaked specifically to fit me. Do to you what feels right and looks good for YOU. YOU are the one that has to play it and enjoy it. Trust me when I say if you change your damage by a few hundred or even a few thousand or swap your defenses around it will not make or break the build for the most part. However keep in mind that I will always advise people to do what I have laid out in the build.
Why do I keep running out of mana? With Herald + Zealotry reserved we do not have a huge mana pool left. Now that leech enchant is gone from boots it is best to pick up Eldritch battery.
How do we generate frenzy charges? The frenzy charge generation comes from the gren nightmare jewel.
How do we generate power charges? This comes from Assassin's mark on hit ring. It is a nice boost to both crit chance and crit dmg. Gives a bit of life + mana on kill and power charges of course.
Is this build SSF/HC Viable? SSF I would say definitely not. I mean can you use winter orb without a lot of this gear sure. But what makes the build fun to me is having the inc duration gem + the +2 stages enchant + skill duration nodes + solstice/shaper presence and keeping winter orb up for a very long time. On top of that i like all the specific pieces of gear and things that they give. This would be very hard to do on SSF. HC viable is 100% absolutely. We have great defenses with almost 9k life (easily achievable with better belt/boots/ring) along with 49% dodge, 30% spell dodge, 21% evasion, max res, 11% block, leech/regen, and some other avoidances. This build is insanely tanky.
Why do we have faster cast + slower proj on gloves? Now that we use eternity shroud the actual socketed gems are supported by xxx on gloves do not do anything for us at all. HOWEVER they are all hybrid mods and include flat projectile damage and cast speed as the second part of the mod and with level 20 socketed by xxx they give a pretty significant amount of projctile damage + cast speed.
Other Builds of Mine
Elebuzzsaw Raider - https://www.pathofexile.com/forum/view-thread/1839087
Reave/Bflurry Champion - https://www.pathofexile.com/forum/view-thread/2129351
Cyclone Slayer - https://www.pathofexile.com/forum/view-thread/2604024
Ball Lightning Miner Saboteur - https://www.pathofexile.com/forum/view-thread/2755952
Hope you all enjoyed the guide and hope it allows many players to enjoy this wonderful game even more. If you have any questions/comments/vouches you are encouraged to post up as long as you have FULLY read the guide. Again you are also encourage to come ask questions on my stream. Happy farming my fellow exiles!
Last edited by g00fy_goober on Jun 18, 2020, 5:46:44 PM
Last bumped on Jul 2, 2020, 6:54:05 AM
on Feb 9, 2019, 7:21:35 PM
Video uploaded of a casual T16 map run
Last edited by g00fy_goober on Feb 15, 2019, 5:17:34 PM
on Feb 15, 2019, 5:17:26 PM
Minor changes to tree/items/skill. Veiled non chaos as extra chaos damage crafts changed a bit. Will have to see new crafts to see what is BiS. Minor damage nerf to winter orb.
Overall nothing game changing or build destroying. Fully updated for 3.6.
on Mar 5, 2019, 9:18:26 PM
was going to go my normal Arc totems but rip that, IM so glad WO didnt get fucking dumped on, This will be my league start. Thanks
on Mar 5, 2019, 9:53:16 PM
whats the best levling skill til WO?? this will be my starter
on Mar 6, 2019, 5:02:55 AM
Ya arc got nerfed a bit, but honestly it needed to be toned down a bit. Should be a pretty good starter.
Would probably use freezing pulse and/or bv. Freezing pulse for a1 and then BV by level 12 until you can get winter orb. You can either keep BV or use freezing pulse/firestorm or w/e as a clear until 28. Freezing pulse not too bad and it got some buffs to dmg. Might be good to level with for a few acts with like LMP and a damage support.
on Mar 6, 2019, 7:03:54 AM
Came here from Nathan Walker, let me see your uber build and play a cheap winter orb brain dead build.
on Mar 6, 2019, 9:08:49 AM
With the ele as chaos affixes being changed to apply to only a single element do you think the cold to fire conversion on W Orb will no longer be necessary or does the effect from Atziri flask alone justify its inclusion?
on Mar 6, 2019, 10:19:07 AM
Would it be possible for a recommended list of low cost unique's to keep an eye out for league start before getting into the crafted gear.
Note : Skill tree not completed, missing 30 skill points.
Last edited by NoAimNecessary on Mar 6, 2019, 2:48:31 PM
on Mar 6, 2019, 2:46:38 PM
Winter Orb and Vaal RF are being nerfed significantly. Do you still think this build will hold up?
on Mar 6, 2019, 3:15:59 PM