Blade flurry cancelling

When fighting some unique or rare monsters, blade flurry keeps cancelling at 1 stage. Normally i want to release it at 6 stages, but it automatically cancels itself vs some enemies and releases at 1 stage, resulting in a big dps loss.

I double checked if it wasn't because of mana. The bug even happens when blade flurry costs 0 mana so there you go.

I dont remember having this bug before and i've been playing this for a few weeks now
Last bumped on Jan 9, 2019, 8:17:30 PM
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hallohoofd wrote:
When fighting some unique or rare monsters, blade flurry keeps cancelling at 1 stage. Normally i want to release it at 6 stages, but it automatically cancels itself vs some enemies and releases at 1 stage, resulting in a big dps loss.

I double checked if it wasn't because of mana. The bug even happens when blade flurry costs 0 mana so there you go.

I dont remember having this bug before and i've been playing this for a few weeks now


Thanks for your report, we'll take a look into this.
This happens with any channelling skill if used at high latency / predictive network mode
Problem: impostor syndrome
Solution: nerf everything
Result: depressing mess
Last edited by a_z0_9 on Jan 9, 2019, 6:33:07 PM
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a_z0_9 wrote:
This happens with any channelling skill if used at high latency / predictive network mode


OOOOH! You are right! I only recall it happening when i am in party with other people. And because i play at weird times i often have high ping!

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