please end mystery boxes (loot boxes, glorified gambling)

I'll simplify this:

Loot boxes are the most effective way to leverage the sunk-cost fallacy against anyone who wants to buy multiple loot boxes.

See, it works like this: The first few pieces of a set are easy to get, because of the way the numbers work. Then, the closer you get to completing your set, the harder it is to get that last piece. But you already bought 10 boxes; surely it's time for this 11th box to pay out, right?

Does this sound familiar to anyone? If you have ever struggled with gambling, then of course it fucking sounds familiar.

It's just a shitty sales tactic, period. You don't need to be addicted to gambling to be affected by it.

It's awesome for those of us who are not affected by it. I happen to be one of those people, because I'm lucky enough to already understand the psychology that is being leveraged against me. Doesn't make it any less shitty for the company doing it.

If they offered a max number of loot-box purchases (it could even be somewhat high, like 5 or more), then all you people crowing about the need for freedom to buy a few of these things would be kept happy.

But doing so would keep them from making extra money by exploiting whales, gambling addicts, and anyone deceived by their own sunk-cost thinking, so guess what will actually happen?

Well, we'll see. Depends on how much autonomy GGG truly retains from its new masters, and furthermore how much they care about ethical business.
Wash your hands, Exile!
Last edited by gibbousmoon#4656 on Jan 1, 2019, 12:08:48 PM
"
Sickness wrote:
"
Xtorma wrote:
"
Sickness wrote:
If stash tabs are not p2w, can you give some examples of things that would be p2w?


You would have to define a win condition first.



Do you only understand the term p2w with a litteral reading of the word 'win'?

Either way, can you define a win condition and give some example of things that would be p2w?
To save some time I will just skip ahead; you will not be able to find anything reasonable that is p2w and not also include stash tabs in that category.



is there another meaning to the word win?
"
gibbousmoon wrote:
I'll simplify this:

Loot boxes are the most effective way to leverage the sunk-cost fallacy against anyone who wants to buy multiple loot boxes.

See, it works like this: The first few pieces of a set are easy to get, because of the way the numbers work. Then, the closer you get to completing your set, the harder it is to get that last piece. But you already bought 10 boxes; surely it's time for this 11th box to pay out, right?

Does this sound familiar to anyone? If you have ever struggled with gambling, then of course it fucking sounds familiar.

It's just a shitty sales tactic, period. You don't need to be addicted to gambling to be affected by it.

It's awesome for those of us who are not affected by it. I happen to be one of those people, because I'm lucky enough to already understand the psychology that is being leveraged against me. Doesn't make it any less shitty for the company doing it.

If they offered a max number of loot-box purchases (it could even be somewhat high, like 5 or more), then all you people crowing about the need for freedom to buy a few of these things would be kept happy.

But doing so would keep them from making extra money by exploiting whales, gambling addicts, and anyone deceived by their own sunk-cost thinking, so guess what will actually happen?

Well, we'll see. Depends on how much autonomy GGG truly retains from its new masters, and furthermore how much they care about ethical business.



according to the research papers I read (on your suggestion) the entire game is designed to groom susceptible people toward buying those boxes. The root problem isn't the boxes, it's the game itself. The game sows the seeds ,and the boxes are the harvest.
"
ajo wrote:
...


You need space? I don't see it. You can sell everything you get either to vendors or to players, don't you need more space than the biggest single item the game has.

You're just talking convenience now, but convenience is another point entirely. Nobody here would say having more tabs is not convenient, but P2W carries a much heavier definition, one that does not apply here.

I'm still waiting, but the more I wait and see these ridiculous claims, the more it's like waiting for someone to prove Santa Claus is real.

But since I don't think you'll reach this conclusion on your own, I'll leave this here: If each stash tab you bought (important detail) provided a passive IIR/IIQ even if it's just for 10 seconds per century, it's absolutely P2W.

As it stands though, you can do everything as a F2P player that a player with 2500 stash tabs can do, with the exception of the upgrade to premium to list your things on trade sites automatically. Again, that's 100% quality of life and would require a single 10 point purchase to alleviate. If you want to bank your entire argument on that, we're done talking.

Still. Waiting.
Carry on my waypoint son, there'll be peace when maps are done.
Lay your portal gem to rest, don't you die no more.

'Cause it's a bitter sweet symphony this league.
Try to make maps meet, you're a slave to the meta, then you leave.
"
Xavathos wrote:
"
ajo wrote:
...


You need space? I don't see it. You can sell everything you get either to vendors or to players, don't you need more space than the biggest single item the game has.

You're just talking convenience now, but convenience is another point entirely. Nobody here would say having more tabs is not convenient, but P2W carries a much heavier definition, one that does not apply here.

I'm still waiting, but the more I wait and see these ridiculous claims, the more it's like waiting for someone to prove Santa Claus is real.

But since I don't think you'll reach this conclusion on your own, I'll leave this here: If each stash tab you bought (important detail) provided a passive IIR/IIQ even if it's just for 10 seconds per century, it's absolutely P2W.

As it stands though, you can do everything as a F2P player that a player with 2500 stash tabs can do, with the exception of the upgrade to premium to list your things on trade sites automatically. Again, that's 100% quality of life and would require a single 10 point purchase to alleviate. If you want to bank your entire argument on that, we're done talking.

Still. Waiting.


OMG :( Santa isn't real?

I am afraid this may be more than I can take. Someone, has been breaking into my house for years, eating my cookies, drinking my milk , and leaving me underwear and ties.

I am totally creeped out now.
Last edited by Xtorma#4606 on Jan 1, 2019, 12:34:10 PM
"
Xavathos wrote:
"
Sickness wrote:


Please give examples of things that would be p2w.


I can't for two reasons:

1. Path of Exile has none, which is the subject here. Giving you examples from other games would serve no purpose here as that is irrelevant to the subject.
2. I didn't start this discussion and I'm not trying to prove anything here, you are, so don't call me out when you're the one making waves.

So feel free to provide an actual argument to carry your point and I promise I will consider it carefully. I'm curious.


My argument is that whatever example of p2w you can come up with stash tabs will be in the same category.
The defenders here are conveniently using a litteral interpetation of a word within a phrase to ignore the common meaning. It's a cheap cop-out and deeply flawed.
GGG could sell basically anything and the exact same defense could be used with equal validity. +100% damage for 1 hour for €20. "Why is that P2W? You don't win anything" etc etc.

"
Xavathos wrote:
If stash tabs are P2W, then why am I not winning right now?


Case in point. There is nothing they could sell that would make you win since there is no win condition. Therefore they can sell anything at all in the store and by your logic it would not be P2W.



The obvious answer here is that P2W colloquially is just paying for an advantage or and edge. Stash tabs lets you aquire currency in a significantly higher rate which is in no uncertain terms an advantage.

Do I think it's wrong? Not at all, I certainly don't think it should change, but I'm not gonna pretend it's not P2W.
Alright, you had a chance. Good luck. :)
Carry on my waypoint son, there'll be peace when maps are done.
Lay your portal gem to rest, don't you die no more.

'Cause it's a bitter sweet symphony this league.
Try to make maps meet, you're a slave to the meta, then you leave.
Last edited by Xavathos#5130 on Jan 1, 2019, 12:58:55 PM
"
Xtorma wrote:

is there another meaning to the word win?


There is the colloquial meaning of the phrase P2W, are you aware of it at all?

Now please, define a win condition and give some example of things that would be P2W (in the context of PoE ofcourse).
"
Sickness wrote:
"
Xtorma wrote:

is there another meaning to the word win?


There is the colloquial meaning of the phrase P2W, are you aware of it at all?

Now please, define a win condition and give some example of things that would be P2W (in the context of PoE ofcourse).


Excuse me, but isn't that your job? You're the one claiming tabs are P2W, let's hear it.

Our argument is that there is no P2W in Path of Exile. None, not tabs, not armour, not effects, none. You cannot pay to win at Path of Exile.

Go look at Allods Online or something if you want an example of what P2W means. You're looking at the wrong game for that and I think that's why you're not getting it.
Carry on my waypoint son, there'll be peace when maps are done.
Lay your portal gem to rest, don't you die no more.

'Cause it's a bitter sweet symphony this league.
Try to make maps meet, you're a slave to the meta, then you leave.
Last edited by Xavathos#5130 on Jan 1, 2019, 1:07:23 PM
"
Xavathos wrote:
Alright, you had a chance. Good luck. :)


Glad to be confirmed correct on the p2w issue as well, thank you.
When the fan-bois take off with some smirky remark when they can't refute your argument is when you know you are correct :)
Last edited by Sickness#1007 on Jan 1, 2019, 1:05:30 PM

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