With Delve right around the corner, many of you are already planning the perfect character for tackling the challenges hidden deep below the surface. Today we're going to throw a wrench in your plans by showcasing a brand new channeled bow skill -- the first of its kind -- called Scourge Arrow.

At its core, Scourge Arrow fires a wide, piercing arrow. Like other channeled skills, it deals more damage the longer you channel it, although it does nothing until it is released. Once released, the arrow leaves a trail of spores in its wake that explode after a delay, firing thorn arrows in a nova.

The number of spore pods Scourge Arrow creates depends on how many stages you built up while channeling the skill. It creates one spore pod per stage, up to a maximum of 5 stages, meaning a fully-charged Scourge Arrow will fire a lot of projectiles.

Sources of extra arrows and projectiles add arrows to the spore pods rather than the initial shot, which makes your fully-charged Spore Shot that much more destructive. The Thorn Arrows have a limited range, but that range is increased by sources of increased projectile speed.

Scourge Arrow converts 60% of your Physical damage to Chaos, making it a strong pick for builds that want to capitalise on the upcoming changes to Poison passive skills, the changes to the Pathfinder Ascendancy, and the new support gem for Chaos-based attacks, Withering Touch, all of which are planned to launch alongside the Delve expansion.

Check it out in action in the video below!

Posted by 
Grinding Gear Games

Report Forum Post

Report Account:

Report Type

Additional Info