Never had REAL success.. help.

Hey guys, DevouredSuns here...


Been working hard on this jugg based on a pure physical heavy strike build.

Here is what I'm using;

Tidebreaker 5L - HS 20% - brutality 5% - Melee phys - ancestral call - melee splash

(I swao splash for multistrike on boss)

redblade tramplers - Ancestral protector - maim - bleed - culling strike

belly 5l - leap slam - blood magic - fortify - faster attacks - unsused socket

devotos - CWDT - lightning golem - two unused sockets - HS enchant 12% deal double damage

oskarms - determination - haste (determination for phys maps/bosses and haste for everything else)

doryanis with +1 endurance charge

rings and ammys are sloted with resistances health and phys damage to attacks...

i have lions roar and atziris promise with two quick heal flasks and a quicksilver.

my tree is based on pure phys and max reduce stun threshold, i have two HS thresholds in there atm
and the rest is all life and armor along with a few phys damage nodes.


my tooltip is only 23,800 dps (thats 47,400 when i double damage proc + another bunch when my totem is up)


my ascendencies are undeniable, unbreaking, unflinching and unyeilding. I am up to 8 solid endurance charges at all times and 12.1k armor when im using determination.

SO FAR I have run T13, it wasnt too bad, I still feel a bit squishy on bosses, especially twinned ones. I fought the elder on a T8 and died 4 times. My damage feels really low...

my main question is, would starforge really be worth it at this point? especially considering my reduced stun threshold would drop by about 35%

And if i chose starforge would i have to rely on bleed rather than stun mechanics?

I know i am not utilizing some sockets, i would like some recommendations.

Thanks in advance.
Last bumped on Mar 20, 2018, 1:19:01 PM
Set your characters to public, much easier than typing all that out.
~ Adapt, Improvise and Overcome
"
DevouredSun wrote:
Hey guys, DevouredSuns here...


Been working hard on this jugg based on a pure physical heavy strike build.


...And I already feel sorry for you.
"
DevouredSun wrote:
Hey guys, DevouredSuns here...


Been working hard on this jugg based on a pure physical heavy strike build.

Here is what I'm using;

Tidebreaker 5L - HS 20% - brutality 5% - Melee phys - ancestral call - melee splash

(I swao splash for multistrike on boss)

redblade tramplers - Ancestral protector - maim - bleed - culling strike

belly 5l - leap slam - blood magic - fortify - faster attacks - unsused socket

devotos - CWDT - lightning golem - two unused sockets - HS enchant 12% deal double damage

oskarms - determination - haste (determination for phys maps/bosses and haste for everything else)

doryanis with +1 endurance charge

rings and ammys are sloted with resistances health and phys damage to attacks...

i have lions roar and atziris promise with two quick heal flasks and a quicksilver.

my tree is based on pure phys and max reduce stun threshold, i have two HS thresholds in there atm
and the rest is all life and armor along with a few phys damage nodes.


my tooltip is only 23,800 dps (thats 47,400 when i double damage proc + another bunch when my totem is up)


my ascendencies are undeniable, unbreaking, unflinching and unyeilding. I am up to 8 solid endurance charges at all times and 12.1k armor when im using determination.

SO FAR I have run T13, it wasnt too bad, I still feel a bit squishy on bosses, especially twinned ones. I fought the elder on a T8 and died 4 times. My damage feels really low...

my main question is, would starforge really be worth it at this point? especially considering my reduced stun threshold would drop by about 35%

And if i chose starforge would i have to rely on bleed rather than stun mechanics?

I know i am not utilizing some sockets, i would like some recommendations.

Thanks in advance.

Here try to clone some of the ideas from this guide

https://www.pathofexile.com/forum/view-thread/1985677


that should help you I guess and Yes yo want starforge if you want to be pure physical
Only a dumbass pays for a F2P game.

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