Xbox One 3.2.0b Patch Notes

Xbox One 3.2.0b Patch Notes

  • Added "Necromancy Nets", a relatively rare net that can revive beasts, capturing them in the process. This is useful for characters that have difficulty capturing beasts before they die, but its rarity means that it can't be relied upon as the sole method of capture for these characters. (This patch doesn't include support for reviving monsters that have been shattered, exploded or otherwise had their corpse removed. We're working on this.)
  • Beastcrafting recipes that make an unidentified rare item or a rare item with a specific mod now require one fewer rare beast.
  • Fixed four high-end Beastcrafting recipes that were previously unobtainable.
  • Flasks now refill after a Beastcrafting fight ends.
  • Summon Phantasm on Kill Support no longer supports Manifest Dancing Dervish.
  • "Strong Rope Nets and Simple Iron Nets now cost Portal Scrolls rather than Orbs of Transmutation.
  • Reinforced Iron Nets and Strong Iron Nets now cost Orbs of Transmutation, rather than Orbs of Alteration."
  • Monsters with the Putrid Flight Bestiary mod now use their Vulture Bombing skill more frequently.
  • Binding a skill over your Throw Net button while in a town or hideout will now revert that binding to Throw Net when you leave town.
  • Sextant information now displays correctly on top of other Atlas information. It now also displays regardless of where you are zoomed in.
  • Divination Cards are now sorted alphabetically in the Trade Market user interface.
  • Updated the Neversink item filters to the latest versions.
  • Fixed a bug where unlocking additional Cartographer's Sextants on your Atlas required unique Maps to be completed.
  • Fixed a bug where Scorching Ray totems did not stack their damage correctly with other Scorching Ray totems.
  • Fixed a bug where Bestiary Aspect skills could be crafted onto Flasks and Jewels.
  • Fixed a bug where some areas were unable to spawn Legendary Beasts.
  • Fixed a bug where Stairs to the next area would not open if a beast was captured in the Oba's Cursed Trove unique map.
  • Fixed a bug where Maker of Mires in the Hallowed Ground unique map would not lose his immunity buff if Balah, Duke was captured.
  • Fixed a bug where statues were unable to come to life if the Basilisk was captured.
  • Fixed a bug where Vilenta was able to escape her arena. Stay Vilenta, stay.
  • Fixed a bug where the "x% more Spell Fire Damage" from Herald of Ash was not applying to Damage over Time effects applied by skills such as Scorching Ray.
  • Fixed a bug where some Prophecies did not complete if you captured, rather than killed, the target.
  • Fixed a bug where the weapon swap buttons would not visually change when swapping between weapons.
  • Fixed a client crash that could occur while Summon Phantasm on Kill was socketed in The Dancing Dervish.
  • Fixed a rare client crash that could occur when the final boss of Act 10 and its Endgame Map counterpart used its Flame Breath skill. This skill had been disabled in a previous patch to prevent this from happening. It will be re-enabled in this patch.
  • Fixed a bug where one of the Ape varieties would not attack the player and could not be attacked by the player during beastcrafting.
  • Fixed many strange behaviours when navigating the various Bestiary tabs.
  • Fixed an issue where some text in the Bestiary was overlapping with the Bestiary page's title.
  • Improved the control legends and highlighting for the Bestiary and the Blood Altar menus.
  • Fixed a bug where using the Filter function of the Blood Altar would prevent you from being able to scroll through the panel.
  • Fixed a bug which could cause a black box to appear on the Ascendancy tree while selecting Ascendancy passives.
  • Fixed a client crash that could occur while entering Saqawal's Roost.
  • Fixed various instance crashes.
Last bumped on Mar 15, 2018, 6:19:34 PM
Hello everyone,

We've resolved the issue and brought the realms back up. You may need to restart your client to login.
"
Soulzeee wrote:
"
Jeff_GGG wrote:
Hello everyone,

We've resolved the issue and brought the realms back up. You may need to restart your client to login.


Just logged back in and discovered that the redemption code sent by Microsoft for the $5 of MTX currency is not on my account. Any advice as it hasnt been spent.


Please contact us at support@grindinggear.com and we may be able to look into this for you.

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